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Unity 5.2.1p1 and iOS 9.0.1 AdHoc install shows Greyed out Icon

Greetings, We're Having issues with 5.2.1p1 when built for iOS AdHoc distribution and synced / installed through iTunes. Icon is greyed out and will not launch. Any ideas? Thanks!

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5.1.2 Forced to Disable Bitcode "iTunes optimization"

I'm forced to change "Enable Bitcode" in xcode build settings to "NO", because of an error it is producing. "OneSignal.o does not contain bitcode, you must build it with bitcode enabled". "clang:...

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Bulk_mscorlib & lots of other warnings

Hi, I am first time taking my project from android to iOS. & I started getting tons of warnings while opening project in xcode. It builds in simulator but does not run. I also have tested this with...

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Dictation (Siri) keyboard crash

Hello, Wondering if any devs have run into a problem with iOS9 and build setting Graphics API set to OpenGL 2.0. This results on a crash exception in the UnityAppController+Rendering script. This is...

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Unity 4.6.8 not rendering unityview anymore - iOS8 and iOS9

Hi together, I've integrated the unity framework in an already existing iOS app two years ago and migrated almost every new unity version update in the existing app. Never I had real problems to solve...

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3d touch support

Hello, I believe most of us have seen the keynote yesterday. The question is for unity devs - when could we expect 3d touch api exposed in unity? That brings whole new level of interaction for games.

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iOS Unity remote in Unity 5

My iOS remote option seems to have vanished? I am using an iOS build, have an iPad with iOS 8 and the latest Unity Remote app plugged in. Thanks

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Game Center Achievement ID question...

I'm about to submit my iOS game for review but I noticed after adding my Game Center achievements to the current version under the Versions tab of iTunes Connect that the Achievement IDs listed there...

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Crash Upgrading to 4.6.8p2 on Application.LoadLevel

My game run fine 4.6.8p1. But upgrading to 4.6.8p2 I'm getting a crash when loading to another scene. Anyone experience this? I'm using Xcode 7. * thread #1: tid = 0x115e5e, 0x00000c9f, queue =...

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iTunes Connect upload error with Xcode7.0

hi, I want to know how to fixes it? ERROR ITMS-90474: "Invalid bundle. iPad Multitasking support requires these orientations: 'UIInterfaceOrientationPortrait, UIInterfaceOrientationPortraitUpsideDown,...

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iOS full-screen movie audio not playing

iOS 7.1 on iPad, iOS9 on iPhone5, Unity 5.2.1p1, XCode 7. I load Handheld.PlayFullScreenMovie via a URL. Handheld.PlayFullScreenMovie (url, Color.black, FullScreenMovieControlMode.Full); The video...

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Unity 5.2 iOS performance issues

I have a 2d game that is nearing completion. I tried upgrading it from Unity 5.1.3p2 to 5.2.0f3 and noticed it was much choppier than before when playing on the device (an iPad 3). So, I made some...

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Unity iOs project gets crashed when returning from internal method...

Can't find what caused this, maybe somebody knows? Unity 5.1.2f1, iPad mini 2, iOs 8.4 I have Bad Access Error in this line of DisplayManager.mm: (BOOL)displayAvailableUIScreen*)targetScreen; { return...

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Unity 5 - "Standard" Shader Not Working on iOS Device?

I recently upgraded to Unity 5.0.1 and noticed that when I run my game on device, any mesh using the "Default Material (Instance)", which uses the "Standard" shader, displays as magenta - the usual...

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Plugin Inspector Default Frameworks issue

It looks as if the AdSupport framework should be included in the Xcode project but I have to explicitly add it for it to be included. View attachment 156451

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Background app screenshot in the wrong orientation after double tapping home

We are building an iOS mobile app in Landscape only, and the orientation is fine until it's sent to the background. When my app is in the background, and I double-tap Home to bring up the task...

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4S Crash with any type of shader

bump

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Lights not rendering with iPhone4S but fine on iPhone6

Why would this be the case? Using the same shaders.

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Has Apple removed "all new games by category" on App Store?

It was there on iOS6 (which is the last time I checked). I only see "popular new games". I know Android removed such feature due to shovelware, but never thought Apple would. Am I just not seeing it...

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Unity 5.1 - XCode 7 [xcode] clang: error: linker command failed with exit...

There is this error I get when I try and build for iOS 9 using XCode 7 and Unity 5.1.1. [xcode] clang: error: linker command failed with exit code 1 (use -v to see invocation) I even created a new...

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