"Apple Unity plugins" for things like game center...great or "stay away"?
Hi Everyone, I've used the legacy unity "Social" and am in the process of replacing it. Options are...pick something from the store or use the Apple official unity plugins...
View ArticleUnity 2022 masking issue for iOS
Hi all, I've been stumped for over a month now on why this is happening. I have an in-game map which is circular. There has never been a masking issue, until I upgraded to unity 2022. I haven't changed...
View ArticleApple privacy manifest updates for Unity Engine
Introduction At WWDC 2023 Apple announced a number of additions to its privacy program, including the introduction of Privacy Manifests. Since then, we have been collecting your questions, as well as...
View ArticleNative Crash - CollisionMeshData::Cleanup()
We have crashes in Crashlytics dashboard and unity console on iOS. But we can't reproduce them. Unity version: 2021.3.13f On the previous version 2020.3.26f, we did not have the error. Code (CSharp):...
View ArticleA static library of UnityAds for IOS
Hi, I am going to use unity ads SDK for IOS in a monogame project; to use it in monogame projects first I need to build a binding library in visual studio which requires a static library from UnityAds,...
View ArticleError building after using Apple GameKit plugin
I have Unity 2022.3.34f1 installed. I built the Apple plugins from https://github.com/apple/unityplugins and they built fine. Command line to build them was: Code (csharp): python3 build.py -m iOS...
View ArticlePlayer ID that survives delete and reinstall
Game Center will give you the same ID for a user if they delete and reinstall the game, which lets you reconnect saved cloud data. Is there a way to get this with just the Unity social plugin? Thanks
View ArticleHow do I enable Remote Push Notification Capability using Unity Cloud Build?
Hi, I've been struggling on and off for a few weeks now to get Push Notifications working for my Unity Game. I always get the following message when trying to submit my IPA file. Missing Push...
View ArticleUnknown memory in memory profiler
Hello, I've been studying our game's memory consumption on iOS in the memory profiler and it shows 100MB of unknown data in Unity Subsystems. And another 100MB in as <No Name> in Graphics. Is...
View ArticleUnable to build game in Xcode
I am getting “PhaseScriptExecution” error associated with Unity.IL2CPP.Bee.BuildLogic where C++ was unable to be built for Apple Silicon because Xcode and/or iPhone OS SDK is missing. I have latest...
View ArticleHow on earth do you debug iOS via VS Code?
I keep getting this message in Code. Could not find target name 'iOS Player'. Is it running? These are my build settings. View attachment 893318 Does it actually work for anyone?
View ArticleUnable to Build on XCode 15.2 and Unity 2023.2.3f1, 'Undefined symbols: '
Dear Community, Whenever I try to build the IronSourceDemo XCode project I get the following error: 'Undefined symbols: ' And 'Linker command failed with exit code 1 (use -v to see invocation)' Since...
View ArticleHow to read "Click Only" mode data from AppleTV / tvOS Siri Remote?
I'm building an AppleTV / tvOS app and have managed to get support for the Siri remote working for swiping & clicking on the main touch pad and the main button presses. So far, so good. However,...
View ArticleXCode Bug: Missing signing identifier at Unity Framework
I am making an AR app and it builds just fine in Xcode but I can't sign it on testflight. It gives me an error when I try to archive the app. The error states: Missing signing identifier at...
View ArticleUnity IAPs failing: Initialize failed NoProductsAvailableNo product returned...
I have trying to find my solution through these forums for about 3 days already and no luck. I disabled "Enable Swift Libraries." I have all my agreements accepted and my IAPs inside App Store Connect...
View Article(XCODE) GAD errors in project that no longer has google ads installed....
Hey all, So somehow I am getting what I think are Google Ad errors, even though there is no trace of google ads anywhere I can see in my project. I checked the plist, mobile dependency resolver,...
View ArticleCrash DebugStringToFilePostprocessedStacktrace
Hi, We're seeing this crash a lot on iOS in Firebase (25% crash rate) and it seems to happen while the app is in the background. Android seems fine. We have no idea what might be causing it, but it...
View ArticleiPadOS: Tapping objects in AR much more unreliable than on iOS
Update: I found the error. It was caused by an UI element that blocked the raycast. Due to the different scaling of the canvas on iPadOS, it was more noticable than on an iPhone. Old post: We have an...
View ArticleArm64 Simulator is now Supported On Arm Based Macs
iOS and tvOS Arm64 Simulator is now supported on Arm based Macs starting from Unity 6 Preview (6000.0.9f1). Select Simulator SDK in Player Settings and "Simulator Architecture" field will appear with...
View ArticleI guess I can't run Advertising anymore on IOS
Unity 2022.3.36 Through out the years there is always some little issue with advertising with IOS that I have to fix and usually after I mess with a setting it will work and that will go good for a...
View ArticleFacebook SDK build issue with FBSDKCoreKit
Hey all, I am having issues building my project after upgrading to Unity 2018.4.11 and the latest facebook SDK. I've submitted a bug report to facebook, but I'm not counting on a timely, good response....
View ArticleUnity as a Library rendered on partial screen with SwiftUI
I tweaked some of the Unity iOS support code to make it work with SwiftUI as a UIViewRepresentable. Will share the process of getting there if people are interested.
View ArticleDeep Linking - before an app has started
How do you enable deep links to work before an app has started? urlscheme variable passing does not seem to work when app first opens (cold starts)... private void Awake() { if (Instance == null) {...
View ArticleApple GameKit EntryPointNotFoundException
I have build the plugins and added to project but when I run game I am getting these errors https://github.com/apple/unityplugins EntryPointNotFoundException: AppleCore_GetRuntimeEnvironment...
View ArticleSystem.EntryPointNotFoundException: GKLocalPlayer_GetLocal assembly
Hello. Is anyone know how to fix the below error? GameKit 인증 중 오류 발생: System.EntryPointNotFoundException: GKLocalPlayer_GetLocal assembly:<unknown assembly> type:<unknown type> membernull)...
View ArticleUnity push native page on VisionPro
Hi, I'm working on a project which needs push OC/Swift native page on VisionPro. We have successfully tuned the communication between Unity and OC, but an "iSO c99 and later do not support" error...
View ArticleApple Unity Plugins crashing on authentication
Hello, I have implemented the apple's unity plugins so i can use player's game center informations to log in them. I followed the instructions on https://github.com/apple/unityplugins and using...
View ArticleI need to get a unique Device ID on iOS. Is it possible for iOS?
I need a unique identifier for each device for the case if the user lost data so I will be able to link his data by device ID. But SystemInfo.deviceUniqueIdentifier always changes on iOS after the app...
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