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Error "unknown type name __declspec" after Xcode 7.3 upgrade

Hi, I have a project in Unity 4.6.9p4. This evening I updated my iphone to iOS 9.3, which necessitated an Xcode update to 7.3. After the upgrade, my project that previously compiled just fine is now...

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iOS game is twice the size as my total resource size on the app store?

Hi guys! I am trying to optimize my build size to be under the 100 MB limit for over-the-air download. I thought I was close but after uploading my build to itunes connect, seems like I was way off....

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Very Large iOS Build Size Unity 5

At present I am trying to upload build to Apple store but after exporting IPA file using distribution certificate, I become somewhat shocked because exported IPA file size is around 200MB. I regularly...

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Ship appears / disappears from the screen

Hi, I have a problem with an iPad 3 (iOS 9.3.5), the image of my ship appears / disappears from the screen. What´s problem? I use Unity 5.4.1f1. Please help me. Jaime

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How to add InfoPlist.strings into xcode project in script?

I know Unity has class PBXProject, it can modify xcode project, but when adding InfoPlist.strings, file will be added as a normal file. Thus, it doesn't work. I need this file to localize product name.

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IOS Chartboost.h not found when building, is included in Plugins/iOS directory

I'm having some issues integrating plugins into a Unity project, using MoPub to mediate several different ad providers. I'm currently trying to integrate Chartboost, and have put the SDK into the...

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Size considerations for AR apps with a lot of animations

Hi, I'm very new to Unity and this is my first forum post. So I hope it's in the right place and hasn't been asked in this way before. I am building an AR iOS app that uses a lot of what seems like...

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Forcing texture unload

I'm having some trouble unloading unused textures. I have a scene with a single GUITexture object that calls one of my 30+ tutorial images. Each tutorial image takes up the whole screen and needs to be...

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App Store game crashing randomly on iPhone 6

We've recently released a game on the app store and are receiving reports of crashes from users on all versions of the iPhone 6. Looking at the crash logs in XCode, I saw a few crashes resulting from...

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Do I need xCode to make iOS Apps

I currently don't own a Mac and only a Windows PC. I wanted to make games on Android and iOS and watching a unity tutorial it said I needed xCode and other programs to make them. I don't know how...

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Package by IL2CPP ,"Socket.BeginReceive/Socket.BeginSend" will not responed...

When I start app ,and call "Socket.BeginReceive" frist the data reciver from server ,work ok!!! but when I want Send data to Sever call The "Socket.BeginSend" will not be responed.,then the...

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Unity 5.5 - Using Unity Remote App on iOS and Android?

Hello all, My team are trying to get Unity remote working with Unity 5.50f3. Upon following the steps from the official documentation page, none of us have managed to get our devices to show up in the...

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5.5 - NSInternalInconsistencyException crash on resume?

Is anyone else seeing a crash trying to resume their app in 5.5? Edit: - Also happens on 5.4.3p4. Seems related to Application.TargetFramerate=60. Which has caused previous issues when building with...

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iOS App Never Asks for Microphone Permissions

Hi, I'm struggling to get my app to gain microphone permissions. Once compiled and installed on an iPhone, it never asks the user for microphone access. Obviously, I therefore dont get any sound to my...

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Callback on launching from URL Scheme?

Is UnityEngine implemented any callback / delegate I can listen to, for catching app launches with URL scheme? I can see that the generated Xcode project does something in UnityAppController.mm. Code...

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IOs AdMob and XCode 7 beta: Module not found?

Hey there, I have build my project with Unity 5.1.0.f.3 and use the XCode 7 beta 7A120f version to run my app an my phone. Now the problem is, that I added the Google Mobile Ads Unity Plugin v2.2 and...

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How can we show an specific Leaderboard in GameCenter?

When we try to show an specific Leaderboard in GameCenter, it always shows the default Leaderboard (specified in the GameCenter Manager of the App). In detail: Let's say we have 2 different...

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Asset Bundle Crashes on iOS (AssetBundleLoadFromFileAsync)

Hey, We're seeing many of these crashes on iOS. We are on Unity 5.3.4p1. Is anyone familiar with these? 0 coinmaster FileSystemEntry::Set(char const*) (in coinmaster) (VirtualFileSystem.cpp:389) 1...

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build failed iOS, stripping assemblies

Hi, I've made a project with unity on iOS. When I try to add Firebase cloud messaging on this project, stripping assemblies failed. I try to change Api compatibility, I also try to create a link.xml...

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[Sharing] Gyroscope Camera Script (iOS tested)

Hey guys, I got a bit obsessed with understanding exactly how to adjust the quaternion in Input.gyro.attitude to work as a good camera rotation. I never did really grasp quaternions as I hoped but I...

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