Is anyone else seeing a crash trying to resume their app in 5.5?
Edit: - Also happens on 5.4.3p4. Seems related to Application.TargetFramerate=60. Which has caused previous issues when building with XCode 8?
I've got a crash that seems to be happening 100% if I lock the device while the Unity app is running, then unlock it returning focus to the app. I don't think I've got any OnApplicationPause code anywhere, but I do use rendertextures and dynamically updated meshes.
I seem to be...
5.5 - NSInternalInconsistencyException crash on resume?
Edit: - Also happens on 5.4.3p4. Seems related to Application.TargetFramerate=60. Which has caused previous issues when building with XCode 8?
I've got a crash that seems to be happening 100% if I lock the device while the Unity app is running, then unlock it returning focus to the app. I don't think I've got any OnApplicationPause code anywhere, but I do use rendertextures and dynamically updated meshes.
I seem to be...
5.5 - NSInternalInconsistencyException crash on resume?