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Ultimate Ninja game for ios

It's some Game Features: 1. Authentic storyline, including all the twist and turns and conversation. 2. Super cool skill effect. 3. Simple and easy game mode. 4. The game focuses on multi-player...

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[Official] Unity for Apple TV open beta

We’re happy to open access to the beta builds of Unity 5.3 with Apple TV support! We hope this will let you start testing your games on Apple TV. New build of Apple TV shipped as Unity 5.3.1:...

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iOS iPad 2 memory pressure crash

Memory pressure issue apparently with the textures? Using Unity 5.1.2. I have scripting back end set to IL2CPP per iOS App Store 64bit requirements. However this apparently seems to be causing memory...

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Unity 5 - Screen.width and Screen.height backwards for iOS 7

I'm using Unity 5.0.0p3, and it would appear that Screen.width and Screen.height values are backwards for devices using iOS 7, but are fine for devices using iOS 8. Working devices: iPhone 6 with OS...

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The Secret to Great Terrain on Mobile

Hey I was looking at your game you made (the massive open world one) And was curious, how did you make it where it's literally massive without performance killing the machine? A few people messaged me...

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"on demand resources" not work (Xcode instantly crashes)

Hello! I have a problem with On Demand Resources, Xcode project instantly crashes when I try open "Resource Tags". But if don't open that tab, compiling will Ok How fix it? Anyone have same problems?...

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Apple tvOS Build Generation

I want to export my game for tvOS platform. This is first time for me so I have so many questions, I used google for this purpose but could not able to find satisfactory resource for this. Actually I...

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Device Token requirement in push notification

I actually implemented push notification service into my game but I have some questions in my mind those I want to clear. Implementation totally done on our custom server so not used any third party...

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How do I get the Metal device for IOS within a native plugin?

I'm making an existing (pre 5.2) plugin compatible with the later unity plugin format used by 5.2.3p1. I've used the example code from...

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Unity Remote Multitouch

Hi, do I have to enable something to work with the multitouch input when I use Unity Remote? Thank you.

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Can't register for push notification on any device ios9.1 and newer.

We've been tracking down push notification bug where it turns out we aren't getting device tokens. After digging into it, we found that devices that have ios8 installed seem to be registering for...

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Looking for iOS developer stories

We are looking to gather and promote developer stories and case studies for iOS developers who have either: Ported a native iOS/Objective-C game to Unity or First created a native iOS/Objective-C game,...

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BUG: iPhone Microphone.GetDeviceCaps always returns 0 for frequency

My project is a gig, and I don't want to submit my whole project to Unity.... 1) What happened Microphone.GetDeviceCaps always returns 0 and 0 for Min/Max frequency on iPhone5 2) How can we reproduce...

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iOS: Can't detect gamepad

Hi guys, So I don't understand why this isn't working for me, but i simply cannot detect my gamepad on iOS. Here's the deal: - Using a Nyko Gamepad Pro, and I've also tried a PS3 controller, connected...

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IOs AdMob and XCode 7 beta: Module not found?

Hey there, I have build my project with Unity 5.1.0.f.3 and use the XCode 7 beta 7A120f version to run my app an my phone. Now the problem is, that I added the Google Mobile Ads Unity Plugin v2.2 and...

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Mobile deep linking

Hi, Has anybody implemented deep linking in mobile game on iOS and Android? I'm trying to follow official documentation of Deeplink.me, but it concerns native development, while we need Unity...

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Use device camera?

Hello, is it possible to take a picture via device-cam to use in a game?

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How Do I Test My Game?

Hi! I was wondering how to test my Iphone games on my Phone?

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Cubemap seams in Unity 5.3.4 on iOS

I'm using Unity 5.3.4f1 and my cubemap's have noticeable seams on iOS, but not in the editor. My cubemap settings are: Lat-Long layout, bilinear filter mode, 2048 compressed. In previous versions of...

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Unity App not pausing other audio when launching

I have a work around where I have to modify UnityViewControllerBaseiOS.mm to set the AVAudioSession category to SoloAmbient. This is kind of weird since the default setting for apps is already...

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