Memory pressure issue apparently with the textures?
Using Unity 5.1.2.
I have scripting back end set to IL2CPP per iOS App Store 64bit requirements.
However this apparently seems to be causing memory pressure issues with others and now me.
I have reduced all textures as small as possible and some other tips but still seeing over 300mb memory use in 1 level of game.
Here are some screenshots from profiler with game running in Unity.
The 1st image shows rendering texture memory use of...
iOS iPad 2 memory pressure crash
Using Unity 5.1.2.
I have scripting back end set to IL2CPP per iOS App Store 64bit requirements.
However this apparently seems to be causing memory pressure issues with others and now me.
I have reduced all textures as small as possible and some other tips but still seeing over 300mb memory use in 1 level of game.
Here are some screenshots from profiler with game running in Unity.
The 1st image shows rendering texture memory use of...
iOS iPad 2 memory pressure crash