Downloading Asset Bundles from Apple's Hosted Server
Hi Guys, I've been staring at this for a few days now. How do you actually download asset bundles from the ios store? I'm using Soomla, and I've uploaded the asset bundles to the ios server. I've...
View ArticleNon-public API usage _LZ4_* with Unity 5.3.1p1
After successfully compiling and uploading my iOS app archive to iTunesConnect, I get this email: Non-public API usage: The app references non-public symbols in choices: _LZ4_compressBound,...
View ArticleI broke the Unity splashscreen. Sorry?
Hello everyone! I just tried to do some optimizations on an app that I'm working on and after doing so, the Unity splashscreen is gone, sort of. When I build for iOS, there is still a blueish dark grey...
View ArticleUnity 5.1.1f1 Asynchronous Sockets always disconnect when recieved messages
I try to use IL2CPP -> Universal to get the 64-bit IOS app, but the socket always disconnect when recieved messages. When I use mono2x and set the stripping-level disabled,it works ok, but now I...
View ArticleCryptography and U.S. Export Compliance
Do we need to apply for Cryptography and U.S. Export Compliance if we are using Unity3d that create games?
View Article[AppleTV] How to scroll Scrollbar using the AppleTV Remote ?
Hi, Is it possible to scroll Scrollbar using the AppleTV Remote ? I have scrollable content and it would be great to be able to use the remote in order to scroll. Thanks
View ArticleUnity 5.3.4 iOS build issues?
Is anyone else experiencing any issues with iOS builds and unity 5.3.4? After the splash screen, it is simply black. We are still using Application.LoadLevel instead of SceneManager FYI. I noticed this...
View ArticleUsing volume buttons to control speed?
I am making a VR app where the user can look around and control movement speed up and down. As it is hard to control the speed using the touchscreen while the phone is headmounted, we want to use the...
View ArticleUnity 5.1 - XCode 7 [xcode] clang: error: linker command failed with exit...
There is this error I get when I try and build for iOS 9 using XCode 7 and Unity 5.1.1. [xcode] clang: error: linker command failed with exit code 1 (use -v to see invocation) I even created a new...
View Articleios device physics different from editor
I'm running a very lightweight game that uses rigidbody2d and forces applied to it on my ipad. The game runs the same in the editor and on android devices, however on my ipad it runs in slow motion....
View ArticletvOS app icons error & more....
Hello I'm getting an error on Xcode after i build the project in Unity, inserted the app icons builds fine in unity but when the project is opened in Xcode comes out with a bunch of errors, but the...
View ArticleApple TV - How to build?
So I've been googling and reading through forums, and what's not clear to me is this: 1. At this point in time (March 2016) can anyone build for Apple TV (even on basic license). 2. Do you have to have...
View ArticleUse of Undeclared identifier il2cpp
When I try to run my project using Xcode I get this error: Code (CSharp): Use of Undeclared identifier il2cpp I googled and found people talking about the ios module not being the same version as the...
View ArticleGameCenter not Linking GameKit (OSX) - SOLVED
Hi, I know many people do not develop for OSX due to the complexities,but after spending many hours implementing plugins and getting my game work correctly to Apple standards I was rejected for the...
View ArticleMemory Warnings on App using 60 MB of RAM - only on iPhone 6+
Hey there guys. Here is the problem. I recently had to switch from Mono to IL2CPP probably like everyone else. Since then I'm seeing a strange behaviour. My Game is using only 60mb or ram and yet when...
View ArticleWebCamTexture rotated and flipped on iPhone when applied to...
Hi, I have created a WebCamTexture webCamTexture = new WebCamTexture( ... ) and then applied this texture to a plane. renderer.material.mainTexture = webCamTexture. This works in the editor as...
View ArticleNo sound on latest xCode and unity [RESOLVED]
hi im not getting any sound playback from my latest app using latest unity release and latest xCode. no errors being thrown nd the project plays sound from within unity itself.. Am i missing something...
View ArticleiOS No Audio
I am moving my project to iOS and one of my bugs is that I can't hear any of the audio on my iPad. Everything sounds good on the computer though. My music is .mp3 format and the small effects are .wav...
View Article[Official] Unity for Apple TV open beta
We’re happy to open access to the beta builds of Unity 5.3 with Apple TV support! We hope this will let you start testing your games on Apple TV. New build of Apple TV shipped as Unity 5.3.1:...
View ArticleUnityWebRequest current status and iOS problems
Hi, Unity's new experimental UnityWebRequest seems awesome (providing me with the only option so far to decompress a png on a background thread) but it seems somewhat unstable. I keep getting strange...
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