After successfully compiling and uploading my iOS app archive to iTunesConnect, I get this email:
Non-public API usage:
Non-public API usage _LZ4_* with Unity 5.3.1p1
Non-public API usage:
- The app references non-public symbols in choices: _LZ4_compressBound, _LZ4_compress_limitedOutput, _LZ4_decompress_safe
Non-public API usage _LZ4_* with Unity 5.3.1p1