Unity app embed with background transaprency
Is it possible to embed a Unity app in an IOS app so the Unity app has a transparent background and allow to see IOS UIElements behind it ?
View Article[5.3.0f4][iOS]BUG? Animated objects not visible
This is very strange... 1)Create new project in 5.3.0f4 2)Switch to iOS deployment 3)In new scene create some simple Cubes 4)Create animation clip for one of the cubes with some rotation 5)See if it...
View ArticlePush notification in apple
I want some help in push notification service implementation. Basically I have uploaded 5 applications over apple store with push notification service implemented. After sometime 3 of them certificates...
View ArticleGIDSignIn.h file not found Xcode
Hi, I am trying to build my ios game on Xcode but each time I build it I get the error GIDSignIn.h file not found. I used Unity 5.3. to develop my game. I am using the Google Play Services which I...
View ArticleUnity 5.2.0p1 iOS Launch Image - Wrong Size
Everything was fine until I upgraded to 5.2. I had 2 appropriately sized splash screens for iPad portrait(768x1024, 1536x2048) selected in the player settings, and the splash screen showed up...
View ArticleUnity 5.3.x build size increase FAQ
Recently we are seeing number of questions scattered around forums regarding build size increase when building iOS applications with Unity 5.3.x. This post aims to clarify some aspects of it in single...
View Article5.3.3p1 complie error
Exception: ExtractAssemblyTypeInfo: Failed to process Library/ScriptAssemblies/Assembly-CSharp.dll, System.ArgumentException: An element with the same key already exists in the dictionary. at...
View ArticleSevere slowdown in 5.3.3f1 (1000ms per frame!)
Ever since upgrading to Unity 5.3.3f1, I've noticed my app slow down severely on my iPad Air 2. I've attached a screenshot of the Profiler. The sever spikes last roughly 1000ms. Any ideas what's up?...
View ArticleIOS Push Notification Tutorial.
Hello guys. Few days ago I start working on Push notifications for IOS Native Plugin, and I find out that Unity already contains this feature out of the box. Not in the very convenient way but it steel...
View ArticleAudio glitch in iPad 3 after update Unity 5.3.3p1
After update Unity to 5.3.3p1, we have identified a audio problem only in iPad 3 device. The game melodies (MP3 files) including in our scenes are playing with momentary freezes. We've changed from...
View ArticleWebCamTexture rotated and flipped on iPhone when applied to...
Hi, I have created a WebCamTexture webCamTexture = new WebCamTexture( ... ) and then applied this texture to a plane. renderer.material.mainTexture = webCamTexture. This works in the editor as...
View ArticleUnity iPhone Apps in the Store - List Yours Here
Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.
View Article_il2cpp_pinvoke_func() crash on iOS 8
I'm getting this crash when running on iOS 8 devices. However it works on iOS 9. //Unity Script [DllImport("__Internal")]private static extern void Test_Init(); //Xcode extern"C" {voidDEFAULT_CALL...
View Article[Official] Unity for Apple TV open beta
We’re happy to open access to the beta builds of Unity 5.3 with Apple TV support! We hope this will let you start testing your games on Apple TV. New build of Apple TV shipped as Unity 5.3.1:...
View ArticleiOS performance is bad. Android working fine. Help is needed guys!
Hello guys, it seems that i just can not get my game to work nice on iOS devices. It is working quite good on lower end Android Devices. I am using Unity, 5.3.2f1 I went through all graphics API,...
View Article173 warnings with build to XCode 7
Brand new to unity so I tried following the tutorial below to create a general test game with Unity 5 to run on my iPad with Xcode 7. The app runs successfully with some warnings in Xcode. Its...
View ArticleiPhone performance issue - Random device performance each lunch.
Hi. I'm building iOS game and it's very important for me that the game runs at 60fps. I use Unity 5.2.2 and I'm experiencing strange thing. When I don't use the iPhone for a time and build the game it...
View ArticleProblem with changing screen orientation
Now I'm developing an app that starting orientation is portrait and change it to landscape left on runtime manually by changing Screen.orientation value. The Screen view works well but a problem is...
View ArticleCrash on build blamed on Terrain shaders?
Hi I just barely signed up to be an Apple Developer and built my first IOS WIP... When it transitions to a scene with Unity Terrain it throws 5 critical errors about Unity Terrain shaders and fails to...
View ArticleSocial Api issue
Greetings! I have an issue with IOS Game Center. 1. Social.ReportProgress doesn't work. It calls !success everytime 2. GameCenterPlatform.ShowLeaderboardUi( id, tamescope) always shows all my...
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