Xcode build failed - Assertion failed: (memberIndex != 0), function...
Greetings, I get this error every time I try to build my project in Xcode 7.1 with Unity 5.1.4+ versions: Assertion failed: (memberIndex != 0), function makeObjectFileForMember, file...
View ArticleGame crashes on start on mobile
iPhone 4s: The game plays fine in the editor. The Xcode build actually completes, followed by the play test. The last line the console prints is that the engine is initializing (v 5.3.2p2) and then I...
View ArticlePlayerPrefs deleted after IOS app update
Hi, I lost my PlayerPrefs after updating the game on iOS. I don't understand the cause of this issue, because I don't make any reset on PlayerPrefs on code, and previous update didn't has this issue....
View ArticleLocal Notification Error
I am developing a game for iOS for the last months. I am using local notifications (not remote/push notifications). Since yesterday they stopped working. Xcode's console is printing the following...
View ArticleIssue with platform settings, changes not applied
Unity 5.3.1 on Mac, I am trying to add a framework to an iOS project, along with compile flags: "To fix this you must select the UnityBluetoothLE.mm file in the plugins/ios folder. Once you select it...
View Article[IOS] Build completed but during installation it fails
Greetings, Our current team is trying to deploy game on IOS with unity cloud but currently occured an bug on which we cannot find a fix. After building and installing the build on Iphone we are getting...
View ArticleUnity 5.3.x build size increase FAQ
Recently we are seeing number of questions scattered around forums regarding build size increase when building iOS applications with Unity 5.3.x. This post aims to clarify some aspects of it in single...
View ArticleUnity 3d 5.1.4f1 and 5.3 game doesn't run on iOS8 with IL2CPP
Hello, We are facing an issue with iOS builds when IL2CPP is enabled with a .NET 2.0. The build process works fine - but the game does not launch and crashed with the following error :...
View ArticleSecond preview build for iOS 9 On Demand Resources and App Slicing support
Hello, We are releasing a second preview build for iOS 9 On Demand Resources (ODR) and App Slicing support. We're planning to release this later in 5.2 cycle. For now the build is based on a recent...
View ArticleUnity 5.1.1 failed to build iOS in IL2CPP (UnusedBytecodeStripper2.exe)
Hi, Currently, our project has encounter this error which prevented us from exporting xcode project from Unity 5.1.1f1. The full error log is as followed: Exception:...
View ArticleGame Center doesn't authenticate
Hi all, I use UnityEngine.SocialPlatforms to connect and use Apple Game Center. This was working fine for me in Unity-5.3.0f4. After I update to Unity Unity-5.3.2p4, when I call Code (CSharp):...
View ArticleApp Thinning
Hi, I'm working on making ODR available on an Unity game. from the Apple's doc: "You can host on-demand resources for your app on any compliant web server" I sucessfully loaded local resources, but I...
View Article[AppleTV]Unity 5.3.2p2 & Xcode 7.3 Beta 3 : Multiple Keyboard relatives errors
Hi guys, With the latest patched Unity version and the latest Xcode beta version my project that used to compile now throws errors like those ones : - UIKeyboardFrameEndrUserInfoKey : not available on...
View ArticleiOS Xcode 7.2 build fails - Unity 5.3.2
I'm using Unity 5.3.2p1 and Xcode 7.2.1 (i do need latest xcode to test on a ios 9.2 device). The build fails in my project and even in an empty project. I attached a screenshot of the build errors...
View ArticlePrime31 GoKit Tween Library Live
We are proud to introduce a new open source tween library for Unity today. GoKit is now live on Github. GoKit is a tween library aimed at providing flexibility, performance and ease of use. It was...
View ArticleUnity 5.3.2 Mecanim causing crashes on iOS
Hi, Many of the players of my game have been experiencing quite a few crashes, and most of the crashes are due to the same bug. It has to do with mecanim but I don't know what line of code is causing...
View ArticleGet user speed through GPS
Hi all, I've done a good share of searching on this, but have not been able to find a satisfactory answer... I'd like to know, first of all, if it is possible to precisely get the users speed through...
View ArticleTutorial: GameCenter Leaderboards in 5 minutes! (for intermediate/advanced...
This is assuming you already have your GameCenter activated for your game at developer.apple.com, and never did this, or first time trying out Unity's Social API and could use a quick 5 minute...
View ArticleMetal in iOS
Hi, Just curious if anyone use Metal in Unity3d and how is the performance of Metal in Unity3d iOS. Previously I tried to use it with my games but that seems like more worse than using OpenGL 2. What's...
View ArticleApple Watch Companion App
I have been trying to create a companion app for a Unity 5.3.1 for a little while now using the following tutorial/guide http://devgallery.com/unity/watchkit-unity/. The problem I am having is that I...
View Article