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[5.3.0f4][iOS]BUG? Animated objects not visible

This is very strange... 1)Create new project in 5.3.0f4 2)Switch to iOS deployment 3)In new scene create some simple Cubes 4)Create animation clip for one of the cubes with some rotation 5)See if it...

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iOS App Crashes on launch after second Unity Build

I am having this same Issue with 5.3.2f1 and 5.3.2.p3 with IOS devices running ARM-64. This only occurs on a Second Unity Build of the project using 'BuildOptions.AcceptExternalModificationsToPlayer'...

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SetColor working in editor but not on device (Air 2)

The code below works fine in the editor, but for some reason isn't working on the device. I'm calling switchColor from a button, and I can log the currentColor variable through Xcode. Code (CSharp):...

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How to play movie on a texture on IOS?

Hi All, The docs say you can't use Movietexture on IOS, but only have full screen movie playback. This seems a bit limiting, has anyone found a way around this? There must be a way to play a movie back...

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iOS render and object load problem. ( pics included, Apple rejection )

I am using 5.3.1p1. My game works really good with my iPhone 5 ( iOS 9.2 ), However, each time I send the game Apple I got rejected after review, because objects do not load or some weird render...

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Country/Region location detection for High score postings

Hi, I am creating a online highscore system with mysql/php and have gotten quite far with it. Is there a way I can detect the users Country location from the iPad? I would like to register this when...

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[Closed] Social Networking Plugin (Facebook and Twitter) live!

The Social Networking plugin just went live! It has support for Facebook and Twitter. For both, it will cache the OAuth login tokens for you so that you only need to grab a users credentials once. The...

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Unity iPhone Apps in the Store - List Yours Here

Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.

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Raycast on child gives parent name in hit.transform.name

Hi I cast ray like this. I have to ignore the layer number 8 Code (csharp):   var layerMask = 1 << 8; layerMask = ~layerMask;                 var ray =...

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Unity 5.3.1p1 randomly crash on...

From our iOS crash log,unity 5.3.1p1 randomly crash on Transform::CalculateTransformMatrix(Matrix4x4f&) const (in towerhero) (Transform.cpp:1227) called by...

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5.3.2p3 problem with Resources UnloadUnusedAssets

There's a problem with severe CPU cycles being used for Resources.UnloadUnusedAssets that manifests itself in the latest 5.3.2p3 patch release that IS NOT in p2. Attached is a screenshot of the XCODE...

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" Module 'GoogleMobileAds' not found " When update project

Hi, I got an issue when publishing on iOS from Unity. I need to add Goggle Ad framework so I add it manually from XCode. Then I can build and deploy on my iPhone without problem. However if I made an...

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5.3.2p4, LoadScene cost too much time on MarkObjects

Hi After we upgrade Unity to 5.3.2 , we found loading much slow when loading scene in ios. This bug doesn't appear in Android. The log like following: Unloading 10626 unused Assets to reduce memory...

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Build succeeds but camera renders black screen on iOS

I have two scenes in my build, a title screen and the game proper. I can build it to my iPhone fine, but when I open the app a couple of strange things happen: 1. The Unity logo is skipped, even after...

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3D Rendering issues on iOS with Unity 5.3.1

Hi everyone, We are experiencing strange rendering problems with the latest Unity Version 5.3.1 running on iOS devices. On some devices it runs fine and on others it's broken. It should look like this...

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Unsupported internal call for IL2CPP:Mutex::CreateMutex_internal - "Named...

I got the following error when compiling for iOS: NotSupportedException: /Users/builduser/buildslave/unity/build/Tools/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System.Threading/Mutex.cpp(26) :...

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I bought an iPad to test my game but?

I'm a win-8 user and so I wondered with the .dmg dev files do I need an Apple laptop to use the dev tools? please advise

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No callback on Social.Loadusers for iOS [5.3.1 --> 5.4.0b2]

An integral part to most of my mobile games is the ability to load user information on a leaderboard. Ever since 5.3.1 the call back for LoadUsers(string[] userIDs, Action<IUserProfile[]>...

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Unity iOs project gets crashed when returning from internal method...

Can't find what caused this, maybe somebody knows? Unity 5.2.1f1, iPad mini 2, iOs 8.4 I have Bad Access Error in this line of DisplayManager.mm: (BOOL)displayAvailableUIScreen*)targetScreen; { return...

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GameCenter "Leaderboard not found"

I am trying to integrate Game Center leaderboards, but I keep getting the error: Leaderboard not foundClick to expand... when calling: Code (csharp): Social.LoadScores(id, handler); I have...

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