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Game Center doesn't authenticate

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Hi all, I use UnityEngine.SocialPlatforms to connect and use Apple Game Center. This was working fine for me in Unity-5.3.0f4. After I update to Unity Unity-5.3.2p4, when I call

Code (CSharp):
  1. Social.localUser.Authenticate(onProcessAuthentication);
  2.  
  3. private void onProcessAuthentication(bool success)
  4. {
  5.     Console.warning("onProcessAuthentication: " + success + ", " + Social.localUser.userName);
  6. }
nothing happens, I don't get neither true or false.
Does someone else experience this issue?

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