(Unity 5.4.1p1) Architecture Setting Not Carrying Through Build Process Properly
Hey all! We've been seeing an issue at my studio with the iOS build process since ~Unity 5.3.1 that continues even in the latest releases (currently on Unity5.4.1p1). This issue is DOUBLING the size of...
View ArticleHuge problem with iOS crash on just the iPhone 5c
Hello Community, I released a game on iOS for free. I am getting reports of crashes just from the iphone 5c and ipad mini 4 and I'm not sure why. I don't have a 5c or a mini 4 to test on but the game...
View Articlewhat is going one with realtime shadows IOS
OK this has be driven me nuts for like 2 weeks i have shadows in editor and game view when i push to IOS no shadow i have turned on all the setting in the quality area ive done everything i can think...
View ArticleiOS Big App Size
Textures 29.5 mb 63.1% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 8.2 mb 17.5% Shaders 80.3 kb 0.2% Other Assets 885.1 kb 1.8% Levels 2.4 mb 5.1% Scripts 1.6 mb 3.5% Included DLLs 3.9 mb 8.4%...
View ArticleGame Center Support
Seems like a lot of exciting developments and features with 3.5 and the Developer Preview. Has anybody figured out how to access the Game Center? Can some one provide some directions or tuts on...
View ArticleHow to quit/stop Unity in an native iOS app
I am creating an app that uses Unity as a static library, and i need to be able to start and stop Unity as the user pleases. From inside iOS native when user presses a button it opens Unity, and then...
View ArticleHow to add some of App Extensions to Unity ios build
Really, how to do it? I want to use, for example, Today Extension for my ios app made in unity. When open my app in Xcode and try to do it with File -> New -> Target -> Application Extension...
View ArticleI can't build any tvOS project Unity 5.4.1p1, even an empty one - getting a...
1. What happened I can't build any tvOS project, I've tried a full production project, I've tried a new empty project.. I've tried using the build pipeline and just the normal Build option and in all...
View ArticleAnyone here experience differences in script behaviour between iOS and Android?
Recently I've been working on a game that uses the A* algorithm for pathfinding. I've tested my game a lot in the Unity Editor and on an Android device and my code for the A* algorithm works perfectly...
View ArticleiOS ReplayKit Native Code Sample Available
Hello everyone, There is a new native code sample available in our iOS Native Code Samples bitbucket account which allows you to utilize ReplayKit on the iOS Platform. The code sample shows a simple...
View ArticleAndroid plugin when building IOS to Xcode?
Hello Unity Community! So I have been having a week long ongoing problem with building my app to Xcode for IOS. After I updated Unity and Xcode I was unable to complete my build due to a "Lexical or...
View ArticleCan't upload app to appstore: Unity-iPhone.ipa does not contain a file.
Hi, Anyone has any ideas how to solve this error? The problem occurs when I try to upload the app to appstore. On my iPad2 the app works just fine. -Kai_Zu
View Article3D Rendering issues on iOS with Unity 5.3.1
Hi everyone, We are experiencing strange rendering problems with the latest Unity Version 5.3.1 running on iOS devices. On some devices it runs fine and on others it's broken. It should look like this...
View ArticleHow i can save and sync my data.?
Hello everyone. I need synk my data on ios some devices at once apple id. How i can di taht? Game Center can keep and get my data? i can find info for that question. Tnx for help
View ArticleiOS10: Real time reflection probes blacks out camera when updating / CaseID:...
CaseID: 835746 My iOS App ArchVizViewer has a problem due to real time reflection probes in iOS10. When changing the real time probes (change the sun position) and changing the camera position (rotate...
View ArticleBlurry Icons
When I generate my iOS project, the icons generated on final XCode project are all blurry. But on my iPhone settings, I added all icons there with Quality. Why Unity is re-compressing the Icons with so...
View ArticleDo you HAVE to use Game Center in Unity?
I'm building my Xcode which is fine unless I disable Game Center then I get all sort of build errors. Presumably Unity links to the GameKit library. Does this mean you HAVE to use game kit? Does this...
View ArticleUnity does not create iOS Xcode Project
Hi, probably someone encountered the same problem. Yesterday I updated to macos sierra, and now my Unity does not create Xcode projects for iOS any more. It does neither report an error, but just tops...
View ArticleSecond preview build for iOS 9 On Demand Resources and App Slicing support
Hello, We are releasing a second preview build for iOS 9 On Demand Resources (ODR) and App Slicing support. We're planning to release this later in 5.2 cycle. For now the build is based on a recent...
View Articleissue about system language in ios9
Hi, I'm using the Unity pro 5.1.1 f1, my game on ios9 system has some problems. I'm using a localization plug-in multilingual localization of my game, it will automatically detect the system language...
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