Unity 5.3.x build size increase FAQ
Recently we are seeing number of questions scattered around forums regarding build size increase when building iOS applications with Unity 5.3.x. This post aims to clarify some aspects of it in single...
View ArticleSecond preview build for iOS 9 On Demand Resources and App Slicing support
Hello, We are releasing a second preview build for iOS 9 On Demand Resources (ODR) and App Slicing support. We're planning to release this later in 5.2 cycle. For now the build is based on a recent...
View ArticleiOS 9 Support for chinese fonts
Hello guys, We are having problems with chinese fonts in iOS 9. It looks like they are not supported ( we see a bunch of '?' symbols instead of the proper characters). Some other special characters,...
View Article3D touch
Hi everyone, I just noticed that Unity seems to support 3D touch now. There is Input.touchPressureSupported as well as a pressure field in the the Touch class. But there are still several assets on the...
View ArticleMatch Unity camera with iPhone camera
Hi I am working on an augmented reality game, which has an unity scene as an overlay to the iPhone camera view. What I want to achieve is that when the phone is rotated up with the camera facing the...
View ArticleHuge problem with iOS crash on just the iPhone 5c
Hello Community, I released a game on iOS for free. I am getting reports of crashes just from the iphone 5c and ipad mini 4 and I'm not sure why. I don't have a 5c or a mini 4 to test on but the game...
View ArticleiOS Big App Size
Textures 29.5 mb 63.1% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 8.2 mb 17.5% Shaders 80.3 kb 0.2% Other Assets 885.1 kb 1.8% Levels 2.4 mb 5.1% Scripts 1.6 mb 3.5% Included DLLs 3.9 mb 8.4%...
View ArticleGame Center Support
Seems like a lot of exciting developments and features with 3.5 and the Developer Preview. Has anybody figured out how to access the Game Center? Can some one provide some directions or tuts on...
View ArticleAndroid plugin when building IOS to Xcode?
Hello Unity Community! So I have been having a week long ongoing problem with building my app to Xcode for IOS. After I updated Unity and Xcode I was unable to complete my build due to a "Lexical or...
View ArticleHow to quit/stop Unity in an native iOS app
I am creating an app that uses Unity as a static library, and i need to be able to start and stop Unity as the user pleases. From inside iOS native when user presses a button it opens Unity, and then...
View ArticleiOS - Unity Purchasing - OnInitialize Failed - NoProductsAvailable
**Note: I'll update thread with solution if I find one before any replies. ** ***Update: I have a feeling the issue is due to the fact that my "Paid Applications" Contract is still in a state of "In...
View ArticleAnyone here experience differences in script behaviour between iOS and Android?
Recently I've been working on a game that uses the A* algorithm for pathfinding. I've tested my game a lot in the Unity Editor and on an Android device and my code for the A* algorithm works perfectly...
View ArticleiOS ReplayKit Native Code Sample Available
Hello everyone, There is a new native code sample available in our iOS Native Code Samples bitbucket account which allows you to utilize ReplayKit on the iOS Platform. The code sample shows a simple...
View ArticleUnity and iOS lower than 7.
Hi, Unity has iOS 7 as the lowest it can go. I've made an app for a non profit and it only requires Location services and then to send an email by using the native email client of the phone. It works...
View ArticleCan't upload app to appstore: Unity-iPhone.ipa does not contain a file.
Hi, Anyone has any ideas how to solve this error? The problem occurs when I try to upload the app to appstore. On my iPad2 the app works just fine. -Kai_Zu
View Article3D Rendering issues on iOS with Unity 5.3.1
Hi everyone, We are experiencing strange rendering problems with the latest Unity Version 5.3.1 running on iOS devices. On some devices it runs fine and on others it's broken. It should look like this...
View Article3D touch
Hi everyone, I just noticed that Unity seems to support 3D touch now. There is Input.touchPressureSupported as well as a pressure field in the the Touch class. But there are still several assets on the...
View ArticleMatch Unity camera with iPhone camera
Hi I am working on an augmented reality game, which has an unity scene as an overlay to the iPhone camera view. What I want to achieve is that when the phone is rotated up with the camera facing the...
View ArticleIS THERE A DEVICE.GENERATION ENUM FOR IPOD TOUCH 6 GEN?
Any help would be appreciated. I'm not seeing it on the list of devices, but I'm also not sure if it was ever included in any patches. Could anyone clear this up?
View ArticleODR: Issues with GetResourcePath
Hey all! I'm having issues with request.GetResourcePath() on AppleTV. I've had quite a bit of trouble finding details on some of this. First of all, I am running the game form Xcode in debug mode. This...
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