In my game, I would like to have security cameras with a visual representation of their field of view. The best way I could come up with to achieve that is by attaching a spotlight to the camera. Doing that would force me to remove the default directional light that comes with the scene because it's interfering with the camera light, and add multiple lights throughout the scene to illuminate it properly.
So, let's say I have 2-3 cameras in the scene each with its own spotlight, and a bunch...
How many lights in the scene can the iPhone handle?
So, let's say I have 2-3 cameras in the scene each with its own spotlight, and a bunch...
How many lights in the scene can the iPhone handle?