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Missing custom shaders with streamedScene asset bundle.

So I am building streamed scene asset bundles and then loading them in, all works fine, except any object with a custom shader comes in pink. Anyone have any ideas?

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How Streaming Video is Handled

I'm sure most of us use social media apps like Facebook, Instagram, Twitter, and so on. The big question is How is video streaming handled? (compared to the unsupported Unity MovieTextures approach)....

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2 cameras running the same time

Hello, i`m programming a jump and rund 3d game with Camera Relative Control. I want to have a second camera running the same time...may be if it is possible? The second camera should show like a bird...

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[Official] Request for Unity iOS platform feedback

Hi all! We would like to hear your thoughts about our Unity iOS platform i.e. Unity iOS player. Please take a moment to answer the following questions to help us make Unity iOS runtime the best it can...

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Set "Enable Bitcode" default value when building for iOS

Hi Uniteers, I have switched to XCode Beta version 7.0 Beta 6 and whenever I am building to iOS i have to manually set the "Enable Bitcode" from "ON" to "OFF" otherwise I can't deploy the build. Is...

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show a webview on ios with u3dxt (position problem)

hi. i want to show a webview on one of my game windwos with u3dxt. i already get my Rect value,and test it in the OnGUI(), it is what i want.(positon and size) but when i run the app on ios,the webview...

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IOS Achievements not unlocking

Hello, I have a problem unlocking achievements on IOS with "Social" class. I try to use Social.ReportProgress but nothing happens (opposed to Android - which there everything work fine). The same for...

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Dynamically configure QualitySettings based on SystemInfo

Hi, I am tweaking performance of my game on different iPhones such as iPhone 4s, iPhone 5, iPhone 6. I want to set different graphic quality settings for different iPhones. After reading the Apple's...

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Xcode undefined symbol armv7 _CShareStatus

Hi all, I am in need of some help. When building unity Xcode project, I'm getting Apple Mach-O Linker Error. I've looked everywhere on the forums for a solution and came to this conclusion: 1. I need...

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Missing Characters in iOS9 beta

We're using a dynamic font in conjunction with a TextMesh for displaying chinese text. On iOS9 beta, a lot of characters show up as missing. Works perfectly fine on iOS 8.4. I'm attaching the repro...

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Second preview build for iOS 9 On Demand Resources and App Slicing support

Hello, We are releasing a second preview build for iOS 9 On Demand Resources (ODR) and App Slicing support. We're planning to release this later in 5.2 cycle. For now the build is based on a recent...

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Xcode API - PBXProject.GetPBXProjectPath

Hey, This method from the XCode API retrieves the path to the pbxproj file (based on the hard-coded Unity-iPhone path). The implementation is as follows: View attachment 151899 When using this in...

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Distorted UI Text

During certain scenes in our game, the UI text becomes distorted. This seems to happen at random points in our game. I've attached a screenshot to this post - distortion is happening in the top bar....

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XCode Don't Act Like Unity: Issue

Hi there, I am curious as to why, and if there is a solution to this issue I am having. For a week now, I have been experiencing various little bugs in my device build, running via XCode. These bugs do...

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I broke the Unity splashscreen. Sorry?

Hello everyone! I just tried to do some optimizations on an app that I'm working on and after doing so, the Unity splashscreen is gone, sort of. When I build for iOS, there is still a blueish dark grey...

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iOS UnityReportWWWFailedWithError and NSURLErrorDomain error -1002

I'm getting a crash on iOS only with a EXC_BAD_ACCESS in WWWConnection.mm UnityReportWWWFailedWithError (Line 163). Error code is NSURLErrorDomain -1002. bt all in thread 1: Spoiler: Error * thread #1:...

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[SOLVED] iOS simulators not for selection as destination

Hello everyone! Could this problem be caused by Unity? I have problems with this since updating from Xcode version 6.1 to 6.2. None of the simulators show up as destination to run my apps on. They do...

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App Review pop up?

Is this automatic or do I have to add anything to my project? Thanks!

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Anti Aliasing still crashing in 5.2

This issue: http://issuetracker.unity3d.com/issues/antialiasing-ios-screen-is-black-when-anti-aliasing-is-used Says it's resolved in 5.2, I just did a build using 5.2.0f3 and it's still crashing with...

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IOS (lldb) problem

Hi! Had some issues to run my project on ios (latest version). If i build with: Scripting backend monov2. Its ok game runs, not problem. But when i choose IL2CPP that what happens: After xcode finishes...

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