Quantcast
Channel: iOS and tvOS
Browsing all 10823 articles
Browse latest View live
↧

Image may be NSFW.
Clik here to view.

IL2CPP build size improvements

We created a small guide on IL2CPP build sizes. What is important, what can be improved and how you can improve it. We constantly work on the improvements and could already gain massive size...

View Article


Are PlayerPrefs permanent? Can they be accidentally deleted?

I would like to use PlayerPrefs for storing coins, scores etc. for a player in my game, but I am just wondering if this is too risky? Can the PlayerPrefs be accidentally deleted, and is it a safer...

View Article


Exc_bad_access

So, I've hit a roadblock.. I keep getting an EXC_BAD_ACCESS back from the GDB in the middle of one of my levels. The debugger isn't giving me much information. I hit continue a few times and it says:...

View Article

iOS 32 Bit Display Buffer Checkbox not in play settings + iOS lighting...

I've been using unity alongside Vuforia to create a simple AR app. Using multiple directional lights i've achieved a look I like and want to use. But when I Build & Run my app onto my Ipad Air, it...

View Article

How to set iPad Pro splash screen?

I plan to submit an app update with a special expanded UI for the iPad Pro now, long any of my testers own an iPad Pro. iTunes Connect says my existing app already supports iPad Pro, so I guess native...

View Article


Image may be NSFW.
Clik here to view.

Unity iPhone Apps in the Store - List Yours Here

Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.

View Article

Unity 5 launch screen not working as expected (Image and background option)

From what the manual says, I expected to see my image on a red background. Also tried a fill percentage of 10 - no difference. View attachment 155608 This what I got. View attachment 155609 Bug...

View Article

Native Unity Feature for IAP?

I thought I saw this before but can't seem to find it-- is there a native Unity feature that easily supports IAP for iOS games? I might be thinking of something else, like the service that supports...

View Article


Reference to a prefab in the script will increase memory usage?

I declare some public variables in a script, and assign prefabs to them in the inspector. Like this: Code (csharp): public class EffectSpawner : MonoBehaviour {   public  GameObject fireEffect;...

View Article


iOS game size on the store

We are facing an issue with our new game download size on the store, we are using : - Unity 5.0.2 - Xcode 7.0.1 After building the game with unity and archiving it in xCode, if we export the archive to...

View Article

Size of Game Center Profile Picture

Im having a hard time figuring out the actual size of the texture2D that gets returned from Social.localUser.image. When I try to read its width and height it comes back with a 6x4 which doesn't sound...

View Article

ShaderLab GrabPass{} doesn't seem to work on iOS 8.0 and beyond.

So, it seems to me that the GrabPass{} function doesn't work on iOS 8.0 and iOS 9.0 . My shader worked on 7.0 but doesn't work on 8 Here is the shader, it's a simple mask that turn every color behind...

View Article

Second preview build for iOS 9 On Demand Resources and App Slicing support

Hello, We are releasing a second preview build for iOS 9 On Demand Resources (ODR) and App Slicing support. We're planning to release this later in 5.2 cycle. For now the build is based on a recent...

View Article


Unity UI Toggle not working on iPhone 6+

[This is with Unity 4.6.2f1] Very strange behavior touch behavior in iPhone 6+. I am using a Toggle on a canvas. It works fine in the editor and on the iPad Air. But on the iPhone 6+, it flickers when...

View Article

tvOS alpha/beta?

Hello. I'm planning to port my Unity game Stick 'Em Up 2 to tvOS as soon as possible, and if there's an alpha or beta of tvOS support in Unity I'd very much like to participate. The game is running on...

View Article


IOS 9 & UNITY 5.2

I am upgrading my project from Unity 4.5 to Unity 5.2, and after hours of configuring, I am getting a terrible Frame Rate when I export to my iPad Air. In Unity 4.5, I was getting a smooth 60FPS across...

View Article

4.6 IL2CPP Memory Crashes

With 4.6.4p1-3 I am getting a new crash - it appears to be memory allocation. I have not encountered this before, it worked fine in 4.6.3p4. It is a significant UI scene but nothing ridiculous....

View Article


Build does nothing!!

Hi, I'm using Unity 4.0b11 and Xcode 4.5.1, when I click "Build" or "Build and Run" in Unity the progress bar completes but then nothing happens at all... No files are created, no errors output,...

View Article

iPad Pro Support

A little while ago, iPad pro support was listen on the unity roadmap, however it now appears to be missing. Does anyone have any news or information on when this will be available? in 5.2.2p1 Touch...

View Article

Unity AppController subclassing.

So in 4.2 there is this release note: iOS: Improved support for AppController subclassing and unity view integration with native UI. I am someone who pretty much hacked the AppController like two years...

View Article
Browsing all 10823 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>