*Crash Bug* XCode iOS GameCenter EXC_BAD_ACCESS
I'm running into a crash bug when attempting to play my game on an iPhone. This one has me totally stumped. Any help would be really appreciated! Here is what I know: - Details: iOS 9, XCode 7, Unity...
View ArticleUnity Metal seed for OS X 10.11 Preview Build #3
Unity Metal seed for OS X 10.11 Preview Build #3 This pre-release version of Unity contains information that is proprietary to us and our partners and will continue to evolve as it moves towards final...
View ArticleCan't upload app to appstore: Unity-iPhone.ipa does not contain a file.
Hi, Anyone has any ideas how to solve this error? The problem occurs when I try to upload the app to appstore. On my iPad2 the app works just fine. -Kai_Zu
View ArticleGame In Iphone 4
I created a game, and the question is that I'm trying to test on my iPhone 4 and the truth is that I can not play. The game goes too slow, the touch response is delayed, simply can not play. I used the...
View ArticleMany warnings when running in xcode 7
I'm receiving too many warnings when I run one of my games with xcode 7. This appears to me when I turned on IL2CPP. In Mono2x these warnings do not appear but now must be used IL2CPP to launch games...
View ArticleOptimising assets for different IOS resolutions.
Maybe a very basic question but I'm about to start creating my first ios game using unity2D, so I'd like to know how to use different assets to suit different screen sizes starting from iPhone 5, it...
View ArticleCurrently having issues with Builds/Unity Remote 4 on iOS...
Hi all, Now this is a fairly long issue, but just bear with me while I explain it. I have created a quick music game, where if I touched a color-coded cube, it would play a specific piano note. I...
View ArticleCustomizing URL types directly from Unity
Hey, We have a requirement to set our game to respond to a custom URL scheme. Normally, this is done in XCode using the Info->URL Types menu. Is there any way to automate this so we won't have to...
View ArticleThe weird iOS8 + Unity3D hiccup
we've ran into a strange problem when using Unity3D and iOS8. After about 1 minut there is a large (sometime a bit smaller) hiccup and we can't figure out why... Garbage collection? We spent a few days...
View Articleiphone6 & Unity 4.6.9 SplashScreen Issue
Hi, My game is made for landscape play, I built with a dummy splash screen within Unity. I made sure that Auto rotation is enabled with Landscape Right and Left ticked. Launch screen setting is on...
View ArticleiOS 9.0.2 crash review
Hi, Apple just rejected my app with the folowing explanation : 2.1 Details During review, your app crashed on iPad running iOS 9.0.2 and iPhone running iOS 9.0.2 when we: - Launch app - tap sticker -...
View Article4.6 iOS 64-bit beta
Update Feburary 19th: We have just released Unity4.6.3 which contains many iOS il2cpp improvements: http://blogs.unity3d.com/2015/02/19...ndering-support-and-update-of-il2cpp-for-ios/ Update January...
View ArticleUnity iPhone Apps in the Store - List Yours Here
Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.
View ArticleAny way to test for iPad Pro Screen Size / Resolution?
Hi guys, I just want to check if my GUI is working as expected on the iPad Pro screen. I don't have one to test, obviously, so was wondering if I can do something in Unity Editor to simulate the Pro...
View ArticleCan you make an IOS app with unity? (Instead of a game)
I was wondering if you could make a straight up app with Unity. Like an app for a business etc. If so what is the best way to go about this? Any tutorials would be greatly appreciated. The reason I'm...
View ArticleBad color quality --- Where is 32bit display buffer for iOS?
Hi, I'm getting some bad color quality on gradients in my project on iOS. Here's what it should look like (and looks like in the editor): And here's what it looks like on my iPhone: I've tried all...
View ArticleFPS instrument/profiler in XCode showing no info for Unity build on some iOS...
I'm working on porting a Unity game originally written for console to iOS. I'm encountering an odd problem in that when I build and run the game through XCode, the FPS profiler shows no information on...
View ArticleUnity 5.2.1p3 Building Fails for iOS 8.2+ Targets
When trying to build to iOS with the latest Unity 5.2.1p3 patch, the build fails in Xcode with the following error: clang: error: invalid deployment target for -stdlib=libc++ (requires iOS 5.0 or...
View ArticleUnity 5.2 iOS performance issues
I have a 2d game that is nearing completion. I tried upgrading it from Unity 5.1.3p2 to 5.2.0f3 and noticed it was much choppier than before when playing on the device (an iPad 3). So, I made some...
View ArticleUnity Plugin for iOS with UIViews like UICollectionView
I am building a unity iOS plugin that other developers can integrate in their unity projects. Is it possible to build a unity plugin that loads a UIViewController which can contain UIViews like...
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