iOS SocialPlatforms - IPv6 Support
Our App get rejected because of "We discovered one or more bugs in your app when reviewed on iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.". The step where the app stucks with an IPv6...
View ArticleReplay Kit in iOS 11
Replaykit appears to fail on iOS 11. It requests permission to record, then nothing happens. Everything works fine in iOS 10. Any idea why this happens?
View ArticleiOS 11 Screen Capture not working on Unity builds.
Has anyone else noticed this? iOS 11 fails to screen record apps made with Unity targeting iOS 11.
View Articlexcodeapi for adding Sticker extensions
Hello all, My company would like to add stickers and an iMessage app extension to our Unity3D game. Since we use automated build processes several times a day to build to iOS, we are constantly...
View ArticleiOS app icon not showing
Sometimes when I make a build my apps main icon does not show on the home screen. Anyone else experiencing this? Sometimes it works correctly though, seems kind of random.
View ArticleDetect touch events only when NOT touching UI elements
Hi Am using the following code to detect touch events only when NOT over any UI element. However, it is not working, touch events still propagate. Can any iOS experts help? Code (csharp): Â var touch =...
View ArticleHow to set correct resolution for both iPad and iPhone
Hello everyone, I am confused about resolution. My question is simple. iPhone 6 has a resolution of 1334 x 750 whereas iPad Retina has 2048 x 1536. People, who publish iOS games compatible with both...
View ArticleUser Submitted Content on iOS
Hello Everyone, I'm trying to get my head around a fairly large task and was hoping that one or two of you might have some ideas of how to proceed. I have a very basic game at the moment where the...
View Articleno joystick on screen
Hi guys, Hopefully Im posting in the right place. Im currently using unity 5.1.1f2 PC and MAC ( both with android and IOS license) . Im trying to use the mobile joystick but it wont be shown on screen....
View ArticleAudioSource Playback iOS 11
Hi, I had trouble with audio playback on a device with iOS 11... so I made simple test scene with an audio source attached to the camera..and I was indeed greeted with silence when launching on an iPad...
View ArticleUnity as a module inside a Swift 4 project?
Hello, I need to integrate a Unity (2017.2.0b2.) project inside a Swift 4 - project under Xcode 9, and swap between these, call functions back and forth. I cannot be the first one doing this, so I am...
View ArticleBuild Unity app as framework then consumed by another app
I exported Unity app as framework successfully, then include it as framework to use by another application. It's very similar and I think it's the same approach as Yao2ich tried to do here. I changed...
View Article[iOS 10.3] Never leave your app ever again for ratings
Hi, Just wanted to share the (good) new. Apple is introducing SKStoreReviewController within iOS 10.3. This means that you won't have to redirect your user to the App Store to ask for a rating/review....
View ArticleProblem with RAM usage on iOS build
Hello. I encountered memory problems with project. Unity version - 5.5.1p3, build for the iOS, which includes terrain of 25 km2 with Heightmap 4K, Splat Map 2K, NavMesh size of 67.2 MB. We use texture...
View ArticleFlicking, Shooting, Throwing, Tossing, Lobbing, Slicing script.
Hi everyone, We've recently completed our first mini game using Unity for iOS. It was a basketball (think papertoss) like game where you had to throw the ball in certain buckets and score points. I...
View ArticleCreate iOS Build for iOS 11 with Unity 5.5.4p5
Is the iOS 11 SDK usable with the current Unity Build in 5.5.4p5 ? I tried an empty project with a spinning cube and xcode still spits out the following errors: UnityMetalSupport.h:20:20: error:...
View ArticleGot "ArgumentNullException: Argument cannot be null." When build on iOS
It's okay when I build with "Replace" but not okay when I build with "Append" I try to figure out solutions, but it's all about UnityEditor.iOS.Xcode namespace; I'm using Unity 5.0.0f4 Personal. And...
View ArticleHow to put iOS entitlements file in a Unity project
I will show you how to include iOS's entitlements file in a Unity project and how to hand it over to Xcode project. I did this research out of my own need. I'm using this to automatically add...
View ArticleColor. Matching Mac vs iPhone Displays
Hi there, In testing I have noticed a major difference in display colour, intensity in my iMac vs iPhone. The iPhone, presents a much stronger more saturated version of the iMac. I flipped thru all the...
View Articleil2cpp.exe error
I'm getting this error when trying to build with il2cpp: "il2cpp.exe did not run properly!" Alsgo getting an error related to google play(i have google play plugin for the android version): "IL2CPP...
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