Our App get rejected because of "We discovered one or more bugs in your app when reviewed on iPad running iOS 10.3.3 on Wi-Fi connected to an IPv6 network.".
The step where the app stucks with an IPv6 only connection is when we call the Social Platforms API of Unity.
Did anyone made the same experience and knows what we need to change to make this IPv6 compatible ? We are using Unity 5.6.3f1.
The step where the app stucks with an IPv6 only connection is when we call the Social Platforms API of Unity.
Code (CSharp):
- // Do Login Stuff
- });