iOS location service crash by freezing
We found an issue that make application freezed and then crash on iOS: void SendDelegateMessage(NSInvocation *): delegate (webView:connectionPropertiesForResource:dataSource failed to return after...
View ArticleHit direction indication
Hello, I have a FPS that I'm trying to add an Indication on the screen when the player gets shot. So, if the player is getting shot from the left, then I want an indicator on the left hand side of the...
View ArticleUnity iOS and IPv6 support
Apple recently announced that beginning June 1, 2016, “all apps submitted to the App Store must support IPv6-only networking.” Since many of our users publish Unity games to the App Store, we wanted to...
View ArticleFacebook SDK Error: 'FBSDKShareKit/FBSDKShareKit.h' file not found
I have added the new Facebook SDK to my project, but I cannot get it to work (version 7.1.0). When I try to build my project in XCode, the following error pops up: 'FBSDKShareKit/FBSDKShareKit.h' file...
View ArticleiOS & OpenIAB purchases
Hi I'm little new to iOS so meybe I do some common mistake but: I use OpenIAB to do inApp purchases (for various reasons I want to stay with this to be compatible with android). On itunes.connect I'v...
View ArticleNative dialogue issues? Game Center auth failure. Freeze on notification...
Hi We've had a couple of strange bugs. In both instances it's at the point when a native iOS dialogue should appear for either Game Center or to set permissions for notifications but doesn't appear. In...
View ArticleiOS OpenGL Crash
Hi Everyone, My iOS build crashes randomly and I'm running out of ideas where the problem might be. From the stack trace, it seems to be related to OpenGL. I'm using a native plugin to render models in...
View ArticleiOS game is twice the size as my total resource size on the app store?
Hi guys! I am trying to optimize my build size to be under the 100 MB limit for over-the-air download. I thought I was close but after uploading my build to itunes connect, seems like I was way off....
View ArticleCan't backup my iPhone project
So I have been backing up my project regularly on other media such as a USB stick , external hard drive and something corrupted my project the last time round. I get an error when i try to copy the...
View ArticleUnity 5.5.0f3, iOS and Android, audio stops working after going to background
Hey there, My player uses Unity 5.5.0f3. When building for iOS and Android, when I go to background on either OS and come back to the application, all audio is broken. Is this happening for anyone...
View ArticleHas anyone else had this XCode bug where the SQLite db doesnt get updated?
TLDR: I can make a change to my SQLite database file, and when I run it in the editor all changes are reflected properly. When I compile for iOS, the database file doesnt get updates unless I delete...
View ArticleCleaning up projects...
Hey, all, Bit of a daft question, maybe, but I've been working on a very big project for the last 8 months, and each file has gone through various revisions, some of which, I'm sure, aren't used...
View Articleil2cpp.exe error
I'm getting this error when trying to build with il2cpp: "il2cpp.exe did not run properly!" Alsgo getting an error related to google play(i have google play plugin for the android version): "IL2CPP...
View ArticleHow to get screen shots Apple will accept?
In order to submit an iPhone/iPad app, Apple requires screen shots from a 5.5" phone (1242 x 2208 pixels) as well as a 12.9" iPad (2048 x 2732 pixels). I have neither of those — my newest iPhone is a...
View Article[iPhone7 plus][Unity 5.5.0f3] Help! UnityPluginLoad not called in iOS native...
I am using my own native plugin (trying to use Metal) to do rendering on iOS devices. In this plugin, I created the UnityPluginLoad / UnityPluginUnload function as what described in...
View ArticleiOS Launch Screens / Custom XIB files?
We're unclear on the best way to handle splash screen images for multiple iOS screen sizes. We specifically want to minimize our build size and it seems that using the "Legacy" splash image section...
View ArticleFeasibility Check: Downloading and running code - Single app to run many...
Hey, I'm doing some research into the feasibility of an idea and whether I can use Unity to achieve my goal. I want to be able to write a single app for iOS and another for Android, which will then be...
View ArticleOn Demand Resources Remote Loading
Hi guys. I am working on implementing ODR for a project. Hosting the ODR bundles from Xcode works, but using a remote server does not. I have set the Asset Manifest URL Prefix in Build Settings and...
View Article[SOLVED] error: BCE0044: unexpected char: 0xFFFD.
Hi I'm error BCE0044: unexpected char: 0xFFFD. I'm new around here, I flew in on The Unity 3 Beta. I'm a brand new error from nowhere. But enough of me talking about me, why don't you talk about me for...
View ArticleXcode does not compile anymore :(
Hello, I just upgraded from unity 3.3 to 3.4, and Xcode to 4.2 supporting iOS5, and now the project generated via unity won't compile anymore on Xcode. The error I receive is weird:...
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