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Feasibility Check: Downloading and running code - Single app to run many content packages

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Hey,

I'm doing some research into the feasibility of an idea and whether I can use Unity to achieve my goal.

I want to be able to write a single app for iOS and another for Android, which will then be able to access a content management system and download a content package containing code and assets that the app has no prior knowledge of. The content will be 3D interactive learning content, so I'm looking for all the great features of Unity, but if I can't download code and run it, then...

Feasibility Check: Downloading and running code - Single app to run many content packages

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