Linker command failed with exit code 1
I've just updated to latest XCode Version 7.1.1 (7B1005) and Unity 5.2.3f1 and my project cannot be built anymore. I'm building for simulator so I selected "Simulator SDK" in Unity build settings....
View ArticleDetect if an app is run the first time?
Is there a way to detect if an app is run the first time? I have a setting that is saved as a player pref, the issue is when I install the app for the first time and run it, the value defaults to 0. Is...
View ArticleNative Mobile Application Integration with Unity
I am working on an application, where not all the views should be done using unity, as per my requirements, but for some views, unity is needed as we are doing some AR functionality. I have went...
View ArticleCan't control Particle System from AssetBundle on iOS
Hi, we're developing an modular Mobile App for Android and iOS where we load UI and 3D Models at runtime out of AssetBundles. We encountered an odd Error: Loading An Asset-Bundle with an Prefab...
View ArticleUnity Android Banner Ads? (AdMob)
Im wondering whats the best way to integrate ads into Unity Android, as Unity outputs apk files directly, there seems to be no way to use admobs native java sdk. Admob doesn't seem to have custom API...
View ArticleXcode build error when trying to create an archive
Hello, I'm trying to export my game to IOS. This game was already tested on Android and WebGL and works fine on these platforms. Some users want to run my game on their IOS devices this is why I'm...
View Articlebeginner help please (IOS & Unity)
I am going through the labs in the book "Unity Virtual Reality Projects" I am on chapter 3 and all is good but having trouble understanding some basic parts and npot finding super clear answers in my...
View ArticleApplication.persistentDataPath doesn't work for tvOS?
I tried to print the string of this method to console, and it's blank, nothing. Does this means that this datapath is not valid for tvOS? What's the alternative way?
View ArticleFacebook login crash
Hi, Everything was going fine and since few days i got the following error when i tried to login to facebook on Facebook : (Filename:...
View ArticleiPad four finger swipe shows a black screen when starting the drag
Unity 5.3.4f1, Xcode 7.3 , iPad pro 9.1 and iPad mini 9.3.1 When using the four finger swipe to quickly switch apps on the iPad the app shows a black screen but only when starting the drag. After...
View ArticleBuild Unity app as framework then consumed by another app
I exported Unity app as framework successfully, then include it as framework to use by another application. It's very similar and I think it's the same approach as Yao2ich tried to do here. I changed...
View ArticleiOS Iphone 6 Tree Creator Leaves White/Black
We've noticed that the Tree Creator Leaves all turn white or black on the iPhone 6/6s. They retain their alpha however. It doesn't happen on Android devices, and my (older) iPad, also doesn't have this...
View Articleil2cpp.exe error
I'm getting this error when trying to build with il2cpp: "il2cpp.exe did not run properly!" Alsgo getting an error related to google play(i have google play plugin for the android version): "IL2CPP...
View ArticleError: libiPhone-lib.a Does not contain bitcode. You must rebuild it with...
Hi guys! I made a test project containing an empty scene. I opened XCode project and tried to run on my iPad. I received the error message you can see in attached image. Any suggestions whats wrong?...
View ArticleProvisioning Profile issue on Xcode
Hi guys, One week ago i finished coding my application on unity and i tested it only on android. I read every tutorial here or on yt but I have many issues on testing my app on iOS. I have OSX Sierra...
View ArticleGameCenter authentication returns false + Crash when using error string callback
Unity Version: 5.5.0f3 XCode Version: 8.2.1 iOS: 10 We recently updated to Unity 5.5, mainly for some bug fixes and the new GC Authentication Callback returning error strings. However i seem to have...
View ArticleRegarding UNITY_USES_REMOTE_NOTIFICATIONS and missing callbacks for push...
There seem to be an issue with unity 5.4 building for Xcode when you are using remote push notifications. You can register for push notifications but the callbacks returning the push-token or error is...
View Articleunsupported URL when loading asset bundles on IOS
I'm trying to load an asset bundle in an IOS app using the WWW class. According to the Unity docs this is the path to where my assets are stored: Application.dataPath + "/Raw"; This seems to be the...
View ArticleStranger rendering issue on some iPhones
Initially I thought this was an issue on just one potentially faulty device, but it occasionally happens on other devices too and it's driving me a bit mental. It appears to be outlines for the...
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