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Unity iPhone Apps in the Store - List Yours Here

Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.

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iOS 10.0 and Xcode 8 compatibility

App Store submissions in case you have to ship your app within couple of next weeks please keep using Xcode 7.3 for that. At the moment it provides smoother experience. in case you have to use Xcode 8...

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Recommended Xcode versions

General rule - you should always use latest minor (.x) release of Unity. Unity 3.4.x - was tested with Xcode 3.2.6 and Xcode 4.2. Unity 3.4.x won't receive any updates. Unity 3.5.x - should work fine...

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Seeing some time spent in unusual places in Instruments - any workarounds?

While profiling in instruments I couldn't help but notice a lot of time going towards things that really don't feel like they should be taking that much time. My project has shadows totally disabled in...

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Add additional .plist files to xcode project

Hello, Is there any way to add more .plist files to my xcode build through unity? I have 2 additional .plist files and right now I have to drag them to Xcode every time I build the project, I've tried...

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URIs stopped working?

Hey Are more people experiencing that opening your unity app through a custom URL scheme is not working anymore? Even on a empty, new project, I get: uritest[34353:6821791] *** Terminating app due to...

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SSL with Self Signed Certificate on iOS - possible?

Has anyone had any success using a self signed certificate on iOS? Attempting to do a WWW https call in Unity iOS build generates the error: Error: The certificate for this server is invalid. You might...

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[5.2.1p3] Mono.Cecil.AssemblyResolutionException UnityEngine.UI.dll

Hi, I am getting this error on Unity 5.2.1p3. Basically, Unity is failing to resolve UnityEngine.UI. Any idea what could be causing this? Thanks. System.Reflection.TargetInvocationException: Exception...

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Crash on 5.5 iOS Metal Device work around?

Im getting a crash in some Unity code I don't have access to. Im running an iOS build from 5.5 on my iPhone 7 plus ( metal enabled ). Anyone know what line this might be or workaround fix? The line is:...

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how can i change to IOS Games Plugin from Android

how can i change to IOS Games Plugin from Android View attachment 211491

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How can i change to IOS Games Plugin from Android version

How can i change to IOS Games Plugin from Android version View attachment 211492 thanks

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How can i change to IOS Games Plugin from Android version

How can i change to IOS Games Plugin from Android version View attachment 211493 thanks

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Lots of crashes on end user devices

Hi, We are seeing lots of crashes on our end user devices. Our current release was built with 5.3.1. Any ideas what could be causing this? Thanks. View attachment 173394 And this is another crash: View...

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IOS build size is larger than it should be

I did some google search but haven't found a specific answer for this. Here you can see that a project with only 2 sprites in it is supposed to be 4.8MB: The unity project itself: 114 The Xcode...

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Multi-touch position jumps at first TouchPhase.Moved under certain conditions

This is not so easy to pin down or explain, but i tested it on 5.5 and 5.4f1 in remote, and built with xcode on 5.5.. edit: now i tested further - and this happens also with only one touch. in editor...

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iOS, Firebase for testing (Free iOS program)

After I add Firebase to Unity, Look like it's contain dependencies with in-app but I didn't use one. I just need for remote config. After I exported to Xcode it's failed "The 'In-App Purchase' feature...

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Gamecenter login pop-up dosen't show up. (stays in the back of the application)

When I start my game without login to GameCenter, Gamecenter login pop-up shows up in front of(top of) the application like normal. But if player doesn't login to GameCenter in that pop-up, and in the...

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GameCenter login prompt sometimes not showing up or very delayed

Hi, we are having a bit of a problem with gamecenter in our game. Once the game launches, we call the game center login screen (Social.localUser.Authenticate(callbackMethod)). It works in most cases...

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Ipad4 mini render texture give horizontal glitches, Ipad2, iphone5, desktop...

I Have drawing application and i have a bucket tool which flood fill predefined regions, regions is stored in separated image as different colors. This is result on ipad4mini retina. View attachment...

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export list of images to movie?

I have a list of images created in my app that i would like to be able to export as a shareable movie. I have seen apps that do this but would like to be able to using the app i made using unity. any...

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