Transferring txt files to iPhone
Hey guys.. Currently in my game I'm looking for a way to script my levels to be read in to be loaded. I know that you can write txt files to the iPhone but what about taking an existing txt file and...
View ArticleMissing required icon file
Hi, i have the following error when i'm trying to upload my ipa to itunes connect : ERROR ITMS-90023: "Missing required icon file. The bundle does not contain an app icon for iPad of exactly '167x167'...
View ArticleUnity 5.3.x build size increase FAQ
Recently we are seeing number of questions scattered around forums regarding build size increase when building iOS applications with Unity 5.3.x. This post aims to clarify some aspects of it in single...
View Article5.4.1: Unity's profiler device memory consumption differs from XCode numbers
Hi! I'm trying to investigate why my game consumes a lot of memory on an iOS device(almost 300Mb). For this purpose I built a dev. version of the game and launched it on a device. Connected with a...
View ArticleIn-app purchase test, iOS
Hi, guys! I don't know what should I do, maybe you may help)) I use standard Unity IAP plugin, and it works fine in Android, but when I test it on iOS, it casts the message "NoProductsAvailable". I...
View ArticleThe Secret to Great Terrain on Mobile
Hey I was looking at your game you made (the massive open world one) And was curious, how did you make it where it's literally massive without performance killing the machine? A few people messaged me...
View ArticleFileAccessor::Close() crash
Hi, We're noting a high number of - what it seems to be - crashes on exit (100% crashes are when the app is in the background and we see that on the main thread applicationWillTerminate is called)...
View Articleissue about system language in ios9
Hi, I'm using the Unity pro 5.1.1 f1, my game on ios9 system has some problems. I'm using a localization plug-in multilingual localization of my game, it will automatically detect the system language...
View ArticleRotation gesture
Hi, does anyone have or know where to find rotation gesture script? I don't need to rotate and object etc, just to detect that rotation gesture was performed (I need this for tile rotation inside game...
View ArticleProfiling with Instruments: Symbols
Hi all, I have been trying to profile our game with Instruments and have run into a few issues. First of all, regardless of whether I do a development or release build in Unity and whether I profile in...
View ArticleiOS Memory crash Reporting Suggestions?
Any know if there is way to get reporting on memory crashes on release builds? Suggestions?
View ArticleCrashedCheckBellowForHintsWhy AssetBundle_CUSTOM_LoadAsset_Internal for...
iPhone 6s 9.3.2 (13F69) System Version 2.68G( 22.94% ) Disk available than 47.31M ( 2.36% ) Of memory available Unity 5.2.3 p3 Thread: finalFCK#0 SIGTRAP 0 finalFCK 0x00097f10...
View ArticleWhich one of the mobile transparent shaders is currently the fastest?
Which one of the mobile transparent shaders is currently the fastest? Or should I better try to make my own?
View ArticleiOS game size on the store
We are facing an issue with our new game download size on the store, we are using : - Unity 5.0.2 - Xcode 7.0.1 After building the game with unity and archiving it in xCode, if we export the archive to...
View ArticleiOS App Size: App Slicing and Comparison to Android
Hi, I'm made a couple Unity Answer posts, but I'm not getting much traction there. http://answers.unity3d.com/questions/1238460/does-apple-use-app-slicing-thinning-for-unity-apps.html...
View ArticleTwin stick plus fire button
Any existing games or ideas for adding a "fire button" to a standard twin stick UI on mobile? Maybe using the volume button since this feels most like a console control's "a2 a3 b2 b3" type buttons. I...
View ArticleUnity 5.5.0f3 new splash screen not showing on iOS - is there a trick?
So I upgraded to Unity 5.5 mostly to take advantage of the new splash screen and this works great on Android but my iOS builds just show a flat grey-ish background and no splash screen while loading....
View ArticleARCamera and Lensflares
Hi all, Having an issue with a project where a client likes shiny effects in their app. They want lens flares but I am having issues getting them to render in the app. My instincts say they are not...
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