Scene asset bundles, scripts
Ok, so I'm really trying to learn something here, and I have gotten this rather complex system up running, where the game is loaded from all these differen logical bundles (sound in different...
View ArticletvOS MissingMethodException on Unity 5.4.0f3
Hi, I had no problem on Unity 5.3.x before. But after upgrading to Unity5.4.0f3, Unity throws an exception MissingMethodException: Cannot find the requested method. GameManager.Awake () (at...
View ArticleXcode Build Errors Unity 4.7.2
These two errors are doing my head in. New to Xcode. So please advise thank you. FYI I did not touch or modify anything of the Xcode that was generated by Unity. Upon opening there is a warning that...
View ArticleiOS textfield issue with keyboard
When a keyboard is open and the user touches another textfield on the screen, the keyboard will flash quickly like its being closed and opened quickly. But when the user now types on the keyboard the...
View ArticleDevice/Screen rotation event?
I want to calculate and cache some variables after a rotation event has occurred. I don't see that in the Unity API. How?
View ArticleUsing General Sharing to post GIFs ONLY on Twitter
Hello community! I need to give my players an ability to post GIF replays ONLY to Twitter accounts. Yeah, I've managed to create a basic general sharing dialogue but the problem is, I can't remove all...
View ArticleIOs AdMob and XCode 7 beta: Module not found?
Hey there, I have build my project with Unity 5.1.0.f.3 and use the XCode 7 beta 7A120f version to run my app an my phone. Now the problem is, that I added the Google Mobile Ads Unity Plugin v2.2 and...
View ArticleAnyone having performance issues after updating to iOS 9?
I have a game that was running brilliantly at 60fps on iOS 8. After updating to iOS 9, I'm getting bizarre issues where seemingly out of nowhere, the fps will drop to ~20-30fps for a good while, then...
View ArticleCrash: No valid pixelFormats set
Before Unity 5.4 I was able to set a lower resolution on iOS to always stay at max 300 ppi. Building now on the new version I have an exception. Here a part of the output: ---------- Init: screen size...
View Articleanyone use iOS Project Builder for Windows
does anyone use this? i would assume that since united accepted it into its asset store that they would have tested it at least once to prove it actually works. anyone use this? don't want to spend the...
View Article3D Rendering issues on iOS with Unity 5.3.1
Hi everyone, We are experiencing strange rendering problems with the latest Unity Version 5.3.1 running on iOS devices. On some devices it runs fine and on others it's broken. It should look like this...
View ArticleGame build, suddenly slow, shows great frame rate?
All i did was add OCC and it started running like garbage when put to iPhone. I then when back and deleted everything, oCC, even the track but it still ran like crap even though it shows 160 frame...
View ArticleAdMob IOS Issue getting NSURLSession/NSURLConnection HTTP load failed on...
I have downloaded the latest Admob SDK from their site and followed the instructions on how to setup and run. On IOS while doing adRequest NSURLSession/NSURLConnection HTTP load failed...
View Articlecode signing
Hi, I've created a simple application in Unity which should handle dragging on the iPhone. Each time I make a build, I must set the "code signing intendity" and "any iPhone OS device" parameters (in...
View ArticleIL2CPP Xcode build error "member access into incomplete type"
Hello I'm using Unity v.5.3.6, and everything was OK, until one day I added some new classes to my project, and Xcode start throwing the following errors:...
View ArticleMaking calls from C to C# with IL2CPP instead of mono_runtime_invoke
I am trying to figure out how to make calls from C to C# with IL2CPP. For Mono, I would do this by calling mono_runtime_invoke from C using the methods described here:...
View ArticleBlurry Icons
When I generate my iOS project, the icons generated on final XCode project are all blurry. But on my iPhone settings, I added all icons there with Quality. Why Unity is re-compressing the Icons with so...
View ArticleSplit screen multitasking - how do you detect when it's being used?
We are adding support for split screen multitasking to our game, but we need to know when the player switches to it, so we can adjust our game's layout. How can we detect this?
View ArticleCrash on IOS launch
My games build from unity fine but when I try to launch on IOS device from xcode it crashes right away. Here is the error: 2016-06-05 15:14:21.695 vrroomescape[201:60b] *** Terminating app due to...
View Articleplay video in canvas on ios
Hi all, Been searching for hours and can't find a good solution to this. I have gameplay videos being recorded and saved to the Documents directory on the device. There is a screen where the player can...
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