Space Shooter iOS building
I'm following the tutorial for converting the space shooter unity game to mobile. I have the unity remote 4 app installed on my phone and my phone plugged into the computer, and also have changed the...
View ArticleSocial.localUser.Authenticate second call fails without showing GameCenter...
I'm using the Social.localUser.Authenticate() function (http://docs.unity3d.com/ScriptReference/Social-localUser.html) to log the player into GameCenter at the start of the app. On the start of the...
View Articleunable to build iOS player (export XCode project)
First day with Unity. Using latest 5.2.3f1 personal with XCode 7.11 on El Capitan. Ran into this issue after writing a small app...
View ArticleVideo loop using Handheld.PlayFullScreenMovie
I can't figure out how to look video on a mobile platform. I need to create some code that lets a video loop endlessly until the user taps on the screen to cancel it. I've build all of the...
View ArticleSwitching license from Personal to Pro causes a lot of UI elements to...
1. Why is this happening? 2. What can I do to fix this? 3. Why is Pro worse than Personal? ty -r Unity v5.4.0f3 OS X 10.11.6 xCode 7.3.1
View ArticleCrash on iOS at FileSystem class
I've received a lot of crash reports since upgrading to Unity 5.3.3. I think the class FileSystem is inside the unity code. Can you help me to find out the reason occurs this crash? or some ideas to...
View ArticleSystemInfo.deviceUniqueIdentifier different after Update
We just receive a very strange problem from one of our users, on iPhone 5, after a new update of our app, their SystemInfo.deviceUniqueIdentifier changed? I know that this ID will change, if the app is...
View ArticletvOS MissingMethodException on Unity 5.4.0f3
Hi, I had no problem on Unity 5.3.x before. But after upgrading to Unity5.4.0f3, Unity throws an exception MissingMethodException: Cannot find the requested method. GameManager.Awake () (at...
View ArticleHow to record unity sound on quicktime
I have an iMac with os 10.10.5 I installed soundflower but can't get it to work to record the sound from unity using quicktime screenrecorder I get audio feedback or nothing can anyone help please ?
View ArticleQuartzCore repaintDisplayLink crash
After I published my game to the App Store, I keep getting crash reports that all points to the function repaintDisplayLink that is inside the class UnityAppController+Rendering.mm. I have also...
View ArticleA workaround for the "yield return www" hang on iOS
Hey, Today I have encountered a serious issue with Unity and the WWW class (using 5.1.2p3) In case there's no network connectivity, the following code hangs: Code (CSharp): yield return www; // hangs...
View ArticleCrashanalytics iOS Asset Bundle Crash on live app
Hi, Crashanalytics reported crashes in our live build. Not sure how to fix this. Any help is appreciated. I have posted the log below. We used Unity 5.3.5p7 to get the build. Crashed:...
View ArticleRecord and share videos of gameplays with Kamcord
We're working on a plug-in that allows users of your games to record and share videos of their gameplays. Users can share their videos via Facebook, Twitter, YouTube, and email. This will help you get...
View Article[AppleTV]Utility.GetPlatformName() && AssetBundles.Utility.GetPlatformName()...
Hi guys, I'm trying to build AssetBundles and add ODR tag on an AppleTV using the AssetBundleManager class and the BuildResources class provided by Unity. In both of those script there is a reference...
View ArticleiOS crash problem: Received memory warning
Hello guys, I am developing a card game. I received the following warning from Xcode: Received memory warning... WARNING -> applicationDidReceiveMemoryWarning() When the game changes scene from Main...
View ArticleWhat is the best way to write data for Registration System on iOS devices?
Hello everyone. I did a bit of researching for this topic, but still did not find the best answer for myself. Basically, my case is I want to create a registration system that has IAP and my own...
View ArticleAsset Bundles "Failed to download bundle [bundle name] from [bundle url]: The...
@Vincent Zhang and other Asset Bundle enthusiasts. My project is using the latest AssetBundleManager from bitbucket (https://bitbucket.org/Unity-Technologies/assetbundledemo) Before implementing asset...
View ArticlePublish actions permission popup Facebook
Hello, I am developing a game for IOS and android. There is a Facebook integration but doesn't seems to work on iPhone. There is no publish_actions permission popup screen shown on iPhone. Tested on...
View Article64-bit support rejected
Hello guys, I've come to this moment of my life to finnaly publish my game, I've been polishing it for a while and now I'm trying to simply port it to IOS. As some publishers asked me to do testflight,...
View ArticleXcode seems so complicating!!
I built my game on unity for android at first. It's lovely and great and ready to be published on google play store. However I want to port it to apple so this is the first time using Xcode and trying...
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