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Space Shooter iOS building

I'm following the tutorial for converting the space shooter unity game to mobile. I have the unity remote 4 app installed on my phone and my phone plugged into the computer, and also have changed the...

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Social.localUser.Authenticate second call fails without showing GameCenter...

I'm using the Social.localUser.Authenticate() function (http://docs.unity3d.com/ScriptReference/Social-localUser.html) to log the player into GameCenter at the start of the app. On the start of the...

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unable to build iOS player (export XCode project)

First day with Unity. Using latest 5.2.3f1 personal with XCode 7.11 on El Capitan. Ran into this issue after writing a small app...

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Video loop using Handheld.PlayFullScreenMovie

I can't figure out how to look video on a mobile platform. I need to create some code that lets a video loop endlessly until the user taps on the screen to cancel it. I've build all of the...

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Switching license from Personal to Pro causes a lot of UI elements to...

1. Why is this happening? 2. What can I do to fix this? 3. Why is Pro worse than Personal? ty -r Unity v5.4.0f3 OS X 10.11.6 xCode 7.3.1

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Crash on iOS at FileSystem class

I've received a lot of crash reports since upgrading to Unity 5.3.3. I think the class FileSystem is inside the unity code. Can you help me to find out the reason occurs this crash? or some ideas to...

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SystemInfo.deviceUniqueIdentifier different after Update

We just receive a very strange problem from one of our users, on iPhone 5, after a new update of our app, their SystemInfo.deviceUniqueIdentifier changed? I know that this ID will change, if the app is...

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tvOS MissingMethodException on Unity 5.4.0f3

Hi, I had no problem on Unity 5.3.x before. But after upgrading to Unity5.4.0f3, Unity throws an exception MissingMethodException: Cannot find the requested method. GameManager.Awake () (at...

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How to record unity sound on quicktime

I have an iMac with os 10.10.5 I installed soundflower but can't get it to work to record the sound from unity using quicktime screenrecorder I get audio feedback or nothing can anyone help please ?

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QuartzCore repaintDisplayLink crash

After I published my game to the App Store, I keep getting crash reports that all points to the function repaintDisplayLink that is inside the class UnityAppController+Rendering.mm. I have also...

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A workaround for the "yield return www" hang on iOS

Hey, Today I have encountered a serious issue with Unity and the WWW class (using 5.1.2p3) In case there's no network connectivity, the following code hangs: Code (CSharp): yield return www; // hangs...

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Crashanalytics iOS Asset Bundle Crash on live app

Hi, Crashanalytics reported crashes in our live build. Not sure how to fix this. Any help is appreciated. I have posted the log below. We used Unity 5.3.5p7 to get the build. Crashed:...

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Record and share videos of gameplays with Kamcord

We're working on a plug-in that allows users of your games to record and share videos of their gameplays. Users can share their videos via Facebook, Twitter, YouTube, and email. This will help you get...

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[AppleTV]Utility.GetPlatformName() && AssetBundles.Utility.GetPlatformName()...

Hi guys, I'm trying to build AssetBundles and add ODR tag on an AppleTV using the AssetBundleManager class and the BuildResources class provided by Unity. In both of those script there is a reference...

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iOS crash problem: Received memory warning

Hello guys, I am developing a card game. I received the following warning from Xcode: Received memory warning... WARNING -> applicationDidReceiveMemoryWarning() When the game changes scene from Main...

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What is the best way to write data for Registration System on iOS devices?

Hello everyone. I did a bit of researching for this topic, but still did not find the best answer for myself. Basically, my case is I want to create a registration system that has IAP and my own...

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Asset Bundles "Failed to download bundle [bundle name] from [bundle url]: The...

@Vincent Zhang and other Asset Bundle enthusiasts. My project is using the latest AssetBundleManager from bitbucket (https://bitbucket.org/Unity-Technologies/assetbundledemo) Before implementing asset...

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Publish actions permission popup Facebook

Hello, I am developing a game for IOS and android. There is a Facebook integration but doesn't seems to work on iPhone. There is no publish_actions permission popup screen shown on iPhone. Tested on...

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64-bit support rejected

Hello guys, I've come to this moment of my life to finnaly publish my game, I've been polishing it for a while and now I'm trying to simply port it to IOS. As some publishers asked me to do testflight,...

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Xcode seems so complicating!!

I built my game on unity for android at first. It's lovely and great and ready to be published on google play store. However I want to port it to apple so this is the first time using Xcode and trying...

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