@Vincent Zhang and other Asset Bundle enthusiasts.
My project is using the latest AssetBundleManager from bitbucket (https://bitbucket.org/Unity-Technologies/assetbundledemo)
Before implementing asset bundles in my project, we loaded ScriptableObjects from the Resources folder. I've moved those out of the Resources folder and into asset bundles and tested that the asset bundles work perfectly fine in the editor, pc/osx standalone builds, android builds and...
Asset Bundles "Failed to download bundle [bundle name] from [bundle url]: The request timed out."
My project is using the latest AssetBundleManager from bitbucket (https://bitbucket.org/Unity-Technologies/assetbundledemo)
Before implementing asset bundles in my project, we loaded ScriptableObjects from the Resources folder. I've moved those out of the Resources folder and into asset bundles and tested that the asset bundles work perfectly fine in the editor, pc/osx standalone builds, android builds and...
Asset Bundles "Failed to download bundle [bundle name] from [bundle url]: The request timed out."