Weird lightmaps on iOS
Hi there, I have a problem with lightmaps. They look good in Win and Mac build. Also look ok in the editor. But look very ugly in iOS build. Also cubemaps have strange dots in iOS build. View...
View ArticleUnity3D crashes and network problem with IPV6
Hello, We have a show stopping bug with IPV6 and L2CPP compilation. We use Unity 4.7.2 and 5.3.5p7 We use the function ReceiveFrom ( ReceiveFrom(m_receiveBuffer, 0,m_receiveBuffer.Length,...
View ArticleRecommended Xcode versions
General rule - you should always use latest minor (.x) release of Unity. Unity 3.4.x - was tested with Xcode 3.2.6 and Xcode 4.2. Unity 3.4.x won't receive any updates. Unity 3.5.x - should work fine...
View ArticleButton to make Phone Call
Hi all, Here I am struggling to incorporate the native IOS CALL function into unity. All I want is just to tab on a button and it make a phone call. I've heard about the plugins but I am not sure on...
View Article4.6.3 IL2CPP Xcode build errors
Hello, I just upgraded to 4.6.3 (from 4.6.2) and when I build my project in Xcode I'm greeted with about 20 of the same error: "error: cast from pointer to smaller type 'il2cpp_array_size_t' (aka...
View ArticleUnity 5.3 performance issue on specific iOS devices.
Unity 5.3 iOS build performance issue on selected devices. Devices Tested on: iPhone4s, iPhone5, iPhone6, iPhone6s, iPad2, iPadMini Devices working fine: iPhone4s, iPhone5, iPhone6s, iPad2 Devices...
View ArticleUnity 5.2 iOS performance issues
I have a 2d game that is nearing completion. I tried upgrading it from Unity 5.1.3p2 to 5.2.0f3 and noticed it was much choppier than before when playing on the device (an iPad 3). So, I made some...
View ArticleCrashes on iOS (asset bundle related)
Hey, We are experiencing many such crashes on our iOS version. These seem to be related to asset bundle loading (or unloading?) while the game is terminating (according to the stack, though i am not...
View ArticleIL2CPP crashes at GarbageCollectSharedAssets and LoadLevel
Hi, everyone. I'm developing an iOS App. But it is crashed at 'GarbageCollectSharedAssets' and 'LoadLevel'. The version of Unity is 4.6.4 p1 and scripting backend is IL2CPP. I read that the crash...
View ArticleNative dialogue issues? Game Center auth failure. Freeze on notification...
Hi We've had a couple of strange bugs. In both instances it's at the point when a native iOS dialogue should appear for either Game Center or to set permissions for notifications but doesn't appear. In...
View Articleunity ios crash report analysis?
I am seeing several crash reports in organizer with following details: ProjectName UnityReportWWWSentData -------- blah blah ---- ProjectName __UnitySendWWWConnect_block_invoke What exactly does these...
View ArticleCorrupted stack traces with il2cpp on iOS
Hey We have an automated crash reporting system as well as report various errors that occur in the game (not crashes). On iOS, many of these are reported with a stack trace that just doesn't make any...
View ArticleIL2CPP : GarbateCollectSharedAssets : EXC_BAD_ACCESS
Hello. I changed mono to IL2CPP, then I have error that "EXC_BAD_ACCESS(code = 1, address = 0x4) markObjectAsRoot() at GarbageCollectSharedAssets.cpp" It occurs in Scene load phase. my Unity version is...
View ArticleUnityWebRequest current status and iOS problems
Hi, Unity's new experimental UnityWebRequest seems awesome (providing me with the only option so far to decompress a png on a background thread) but it seems somewhat unstable. I keep getting strange...
View ArticleDoes Unity supports iOS app extension (like the today's widget)?
Does Unity supports iOS app extension (like the today's widget)? I can't find much information about this! Thanks
View ArticleIOS called "Unity-iPhone" in Xcode?
Hello all, I have been looking around for quite some time now for a way to change my Xcode app name from "Unity-iPhone" to my game's name. It does not affect anything really, because it uploads to...
View ArticleUnity 5.3.1f1 unable to attach debugger to iOS player
Hi, I've always had some troubles attaching the MonoDevelop debugger to the iOS player but I used to end up getting it right, but since the newest version of Unity I found it impossible to do so. I...
View Articleiphonesimulator (SDK not found)
Hi all, I'm new to this whole Unity/Xcode thing, and I'm running into some problems that I haven't been able to find answers to. I'm able to build my Unity project for my physical iOS device, but I...
View Articleno reference to libiconv.2.dylib on Xcode 7
libiconv.2.dylib is shown red in Xcode 7. Is this safe to ignore. I understand that Apple has changed dylib to tbd.
View ArticleAsset Bundle Crashes on iOS (AssetBundleLoadFromFileAsync)
Hey, We're seeing many of these crashes on iOS. We are on Unity 5.3.4p1. Is anyone familiar with these? 0 coinmaster FileSystemEntry::Set(char const*) (in coinmaster) (VirtualFileSystem.cpp:389) 1...
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