Hi,
I'd like to know whether the game was launched from a notification on iOS (local or remote).
I'm wondering if both the remote and local notification APIs from the NotificationServices class refer to notifications that were clicked on, hence causing the game to load, or to notifications that are currently being displayed for the game, but not necessarily were clicked on.
Anyone knows the answer ?
I'd like to know whether the game was launched from a notification on iOS (local or remote).
I'm wondering if both the remote and local notification APIs from the NotificationServices class refer to notifications that were clicked on, hence causing the game to load, or to notifications that are currently being displayed for the game, but not necessarily were clicked on.
Anyone knows the answer ?