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Build size with huge assets

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Hi gurus,

If I wanna build a simple child game, but my project loaded with Universal SFX asset (and the asset size is over 500mb), does it mean my final project size will be over 500mb? (Even if I never use any resource from this asset?)

I also realize my newly created project with a few assets loaded (including Universal SFX), after few days of simple development, the project size grow till 1.2GB... I have no idea how the growth gone to, is there anyway to reduce or trim down the size?...

Build size with huge assets

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