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Moving from OSX to Windows 10

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For the last three years I've been using Unity on OSX and building for iOS and OSX. But I just bought a new Windows 10 PC and will be using Unity with MS Visual Studio on that.

I'm just wondering about Unity devs who use Unity on Windows...what is your build pipeline when targeting iOS and OSX games? (I know the final step must be through Xcode on OSX.)

1. Do you design in Unity on Windows, save the project, then reopen the project in Unity on your Mac then do the actual build there.

2....

Moving from OSX to Windows 10

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