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Build Unity app as framework then consumed by another app

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I exported Unity app as framework successfully, then include it as framework to use by another application.
It's very similar and I think it's the same approach as Yao2ich tried to do here.

I changed
Code (CSharp):
  1. [NSBundle mainBundle]
as seen across the source files in exported XCode project to
Code (CSharp):
  1. [NSBundle...
Build Unity app as framework then consumed by another app

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