We are experiencing crashes in our game on iOS.
These seem to be UI related (from the crash stack trace):
Crashes on iOS (UI::UIGeometryJob)
These seem to be UI related (from the crash stack trace):
Code (CSharp):
- mygame UI::UIGeometryJob(UI::UIGeometryJobData*) (in mygame) (UIJobs.cpp:289)
- 1 mygame JobQueue::Exec(JobInfo*, int, int) (in mygame) (JobQueue.cpp:271)
- 2 mygame JobQueue::Steal(JobGroup*, JobInfo*, int, int) (in mygame) (JobQueue.cpp:395)
- 3 mygame JobQueue::ExecuteJobFromQueue() (in mygame) (JobQueue.cpp:557)
- 4 mygame...