Quantcast
Channel: iOS and tvOS
Browsing all 10823 articles
Browse latest View live
↧

iOS simulator?

Quick question. I just tried building to iPhone. So I opened the project in Xcode, and I noticed I'm unable to run the app in iPhone Simulator (only iOS Device is selectable). Why is this? How can I...

View Article


Physics performance / issues on the iPhone?

I've made a small prototype utilizing physics (5-6 rigid bodies) but don't yet have a iPhone publishing license. Just wondering if anyone has done any heavy physics work yet w/the iPhone and if so,...

View Article


Apple Pencil (Stylus) input problems with scrolling Unity 5.3.X

Running into a weird problem with touch input from a stylus using Scrolling UI inside Unity. I've traced the problem down to Stylus input, and Scroll windows. When using the Apple Pencil, and Unity's...

View Article

Problem rendering dynamic textures in iOS

Hi, I've been trying to solve a problem that appears to be iOS specific. Basically I have a very simple scene with AR Camera (using Vuforia extension for Unity) and one frame marker. When frame marker...

View Article

[Official] Unity for Apple TV open beta

We’re happy to open access to the beta builds of Unity 5.3 with Apple TV support! We hope this will let you start testing your games on Apple TV. New build of Apple TV shipped as Unity 5.3.1:...

View Article


Asset bundle decompression is crashing Unity 5.3.1p3

Hi, I'm having wierd problem with asset bundles. When I run game on iOS device, I get crash when the game is trying to load asset bundles from the cache, it gets stuck on DecompressAndStore(). I have...

View Article

Image may be NSFW.
Clik here to view.

Game Center break Unity game orientation

I'm using Game Center to make leaderboard in game now, but i got a problem: even i set portrait orientation when build in Unity and Xcode, but when i login to Game Center, it change game's orientation...

View Article

SystemInfo.deviceUniqueIdentifier different after Update

We just receive a very strange problem from one of our users, on iPhone 5, after a new update of our app, their SystemInfo.deviceUniqueIdentifier changed? I know that this ID will change, if the app is...

View Article


Google AdMob not working when building for iOS?

I added the Google AdMob Plugin to my Unity game. On Android the game runs fine and all banners show up. But when Creating the Xcode project for iOS, it wont build: Errors: GADURequest.h:5:9:...

View Article


Building Unity Project with Google Play Services for iOS Tutorial

Software Versions: iOS 9.3.1; Mac OS X 10.11.5; XCode 7; Unity 5.3.4f1. After having the Google Play Services properly working for Android we were about to test those same services in iOS. These were...

View Article

UnityException: Launching iOS project via Xcode failed. Check editor log for...

Unity 5.0.0f4 Mac OS X 10.10.2 Xcode 6.2 UnityException: Launching iOS project via Xcode failed. Check editor log for details. UnityEditor.iOS.PostProcessiPhonePlayer.LaunchInXcode (BuildTarget target,...

View Article

Disaster: unknown __declspec, Expected ";" after top level declarator

Hello everyone! Now that I am almost finished with 8 projects that I need to release for iOS and Android very soon, I needed to update Xcode so that the apps will run on iOS 9.3. Before, I used 7.1.1...

View Article

ReadPixel black again on iOS

Hi i've been reading lots of threads about ReadPixel being black on iOS and lots of fixes, but seems like each fix is for a version of Unity, and noone of them seems to be working for me, here is my...

View Article


Image may be NSFW.
Clik here to view.

iOS textures

Hello. Whats the maximum texture size supported in unity for ios 9? How many texture a mesh can have of those maximum sizes? is jpg texture supported format for mobile? thx

View Article

Unity IOS adds ITunesConnect

Hallo I have problem with AppStore. My game is rated as 4+ and I don't know how to show ads in this app, banner and full screen. I have been rejected 3 times now by ITunesConnect. Can anybody could...

View Article


iOs and asset bundles?

Hello, We recently created an app that downloads an assetbundle on firsh launch and stores it in Application.persistentDataPath. Apple rejected it because that data is backed up on iCloud. This is the...

View Article

PostProcessing effects using renderTexture: Low performance on iPad mini retina

Hi all, This is my first post, but I've been reading for a while. I'm learning Unity from scratch, aiming to create a game, and I'm testing some simple post processing effects on the iPad mini 2 (1st...

View Article


Why doesn't HttpWebRequest work on iOS?

Why does HttpWebRequest not work on iOS? Does anyone have a sane answer to this? [TABLE] [TR="class: monoCompatibility-roweven"] [TD]Class: HttpWebRequest (namespace System.Net, assembly System)[/TD]...

View Article

Can not start Iphone Simulator

Hello everbody, I downloaded Xcode 6.3 and Unity 5.0.2 on my macbook. Unfortunately, I keep getting the following error message in XCode, if I try to start the app on the Iphone Simulator. The build is...

View Article

Building for iOS8 device [main.mm issue]

I'm building from xCode6 to the device and after see the unity launch icon in device, I get an error in main.mm line: UIApplicationMain(argc, argv, nil,...

View Article
Browsing all 10823 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>