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Missing Push Notification Entitlement

Hi guys, Today i wanted publish new update of my game, but i got this warning when i submit binary. Dear developer, We have discovered one or more issues with your recent delivery for "app name". Your...

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Apple Submission Warning: Missing Push Notification Entitlement

I submitted a simple, straightforward Unity app (with no plugins) to the App Store and got this warning. Apparently, other people have encountered it as well. It doesn't kill our chances at getting...

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Shader Unsupported

Hello everyone! I am getting the following Xcode warnings when trying to start a game that I'm working on: WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader WARNING: Shader...

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iOS Build Linker Erorr

linker command failed with exit code 1 (use -v to see invocation) With unity version 5.2.0f3 and Xcode Version 7.2.1

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Can't install iOS Build Support

Hi, I'm trying to get a Unity project onto my iPhone. I went to Build Settings and tried to switch the project to the iOS platform, but it says there is no iOS module loaded. I opened the Unity...

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GIDSignIn.h file not found Xcode

Hi, I am trying to build my ios game on Xcode but each time I build it I get the error GIDSignIn.h file not found. I used Unity 5.3. to develop my game. I am using the Google Play Services which I...

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[DisplayConnection surfaceGLES] sigabrt error

Hello. I'm getting a sigabrt crash in the DisplayManager.mm on line 46: - (UnityDisplaySurfaceGLES*)surfaceGLES{ assert(_surface->api != apiMetal); return (UnityDisplaySurfaceGLES*)_surface; }...

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ShaderLab GrabPass{} doesn't seem to work on iOS 8.0 and beyond.

So, it seems to me that the GrabPass{} function doesn't work on iOS 8.0 and iOS 9.0 . My shader worked on 7.0 but doesn't work on 8 Here is the shader, it's a simple mask that turn every color behind...

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Unity iPhone Apps in the Store - List Yours Here

Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.

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Object.Destroy behaviour and IL2CPP

We are seeing some odd (and random) behaviour in our game for some of our users on iOS. I suspect this is related to IL2CPP since this only occurs on iOS. We are instantiating a prefab. In one of the...

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Render profiling

We were trying to profile render latency on an iPhone and see if there is any triple buffering taking place. The numbers in the Unity Profiler look odd though, because no GPU work is shown. I see a...

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Display battery level in game?

Is there a way to get an iPhone/iPod/iPad's current battery level and display it inside a game in Unity? I've seen quite a few people on forums say it would be useful to be able to access the battery...

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Cannot build after upgrading to XCODE 7.3 "unknown type name __declspec"

We are on Unity version 5.2.4 and very close to releasing our game. After downloading XCODE 7.3 today, while making a build I get the error mentioned in the screenshot below. I have gone through a...

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Xcode installed unity apps won't launch anymore on iPad 4th Gen.

Hi, I'm having a weird issue with my 4th gen iPad. Although appstore downloaded unity apps/games are working fine on my iPad, xCode installed ones will not launch anymore. This started happening when I...

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Unity UI Toggle not working on iPhone 6+

[This is with Unity 4.6.2f1] Very strange behavior touch behavior in iPhone 6+. I am using a Toggle on a canvas. It works fine in the editor and on the iPad Air. But on the iPhone 6+, it flickers when...

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[tvOS] Still running in the background when Game Center achievements or...

After calling Social.ShowLeaderboardUI or Social.ShowAchievementsUI, the Game Center window is displayed along with the leaderboard/achievement items. Scrolling around the list and clicking with the...

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iOS ReplayKit Native Code Sample Available

Hello everyone, There is a new native code sample available in our iOS Native Code Samples bitbucket account which allows you to utilize ReplayKit on the iOS Platform. The code sample shows a simple...

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Possible auto rotation crash on iOS (Unity 5.2.3p3)

I'm submitting a game to the iOS App Store, and it was rejected due to crash on startup (iOS 9.2.1, using the same on my iPhone test device). Now, please bear with me while I apply some calculated...

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Windows Phone debug on Mac

Hi, is there any chance to debug windows phone on mac? This does not have to be on emulator, I have physical device ( Lumia 520 ) Thanks

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Second preview build for iOS 9 On Demand Resources and App Slicing support

Hello, We are releasing a second preview build for iOS 9 On Demand Resources (ODR) and App Slicing support. We're planning to release this later in 5.2 cycle. For now the build is based on a recent...

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