Quantcast
Channel: iOS and tvOS
Browsing all 10823 articles
Browse latest View live

Huge Camera.Render spike on iOS device

I asked this over at Unity Answers, but no bites, so I figured I'd try it here. I apologize if this is bad form! I have an iOS game that will occasionally freeze, but only on the device, never in the...

View Article


Apple TV - How to build?

So I've been googling and reading through forums, and what's not clear to me is this: 1. At this point in time (March 2016) can anyone build for Apple TV (even on basic license). 2. Do you have to have...

View Article


Failed to download iOS build support

Hi guys, I can't install the iOS module for Unity. Sometimes I can't use the Download Assistant and sometimes I can use it but I can't download the component iOS Build Support. Any ideas? View...

View Article

Unity 5.3.x build size increase FAQ

Recently we are seeing number of questions scattered around forums regarding build size increase when building iOS applications with Unity 5.3.x. This post aims to clarify some aspects of it in single...

View Article

Image may be NSFW.
Clik here to view.

IL2CPP build size improvements

We created a small guide on IL2CPP build sizes. What is important, what can be improved and how you can improve it. We constantly work on the improvements and could already gain massive size...

View Article


Changing scenes and performance

This might be stupid question, but does constantly changing scenes affect performance? For example, let's say single tap on screen will change scene. Now if player would be able repeatedly tap to...

View Article

Problem with changing screen orientation

Now I'm developing an app that starting orientation is portrait and change it to landscape left on runtime manually by changing Screen.orientation value. The Screen view works well but a problem is...

View Article

[IOS] Build completed but during installation it fails

Greetings, Our current team is trying to deploy game on IOS with unity cloud but currently occured an bug on which we cannot find a fix. After building and installing the build on Iphone we are getting...

View Article


Image may be NSFW.
Clik here to view.

Unity 5.3.3f1 Splash screens broken on iPhone again

Hi, Any tips on how to make splash screens make work on unity 5.3.3f1? App has landscape only (autorotation with landscape right and landscape left only). Using "Image and background (relative size)"...

View Article


Build crash after not long using

Hello! When I install the build on a device via XCode it runs smoothly. It can be launched several times and everything is okay. But at some point (1 or 2 days, I think) it starts crashing at launch....

View Article

Game Center Interferes With Default Screen Orientation.

My game is meant to be in landscape mode. I have landscape set as the default and don't allow portrait. If I hold my phone in portrait mode and game center pops up it's login screen or even just a...

View Article

iOs and asset bundles?

Hello, We recently created an app that downloads an assetbundle on firsh launch and stores it in Application.persistentDataPath. Apple rejected it because that data is backed up on iCloud. This is the...

View Article

Crashes on iOS (UI::UIGeometryJob)

We are experiencing crashes in our game on iOS. These seem to be UI related (from the crash stack trace): Code (CSharp):     mygame    UI::UIGeometryJob(UI::UIGeometryJobData*) (in mygame)...

View Article


Banner Ads and the iAd Network

I have just recently found out that the iAd Network is being discontinued, when I tried to generate an iAd Network contract in iTunes connect. I am using an asset called iOS Native Plugin which I...

View Article

tvOS Save Game & Easy Save 2

Hi, It appears to me that EasySave 2 plugin doesn't support tvOS. I can't find any doc yet regarding saving to tvOS - does anyone know where I can find? Can we only use playerprefs? Thanks for any...

View Article


Swipe help please

I have looked and looked for examples and it would be great if someone would be able to just make a small script to show how to do this. I would like to know how to detect swipes, left right up and...

View Article

Text Artifacts in 64 bits

Hi everyone, I'm not sure i'm in the right sub but I worked on this app and it was working fine on iOS until I tried to build a 64 bits version of it to meet the new Apple Guideline. I managed to make...

View Article


Image may be NSFW.
Clik here to view.

Unity 5.3. iOS. Application hangs. WWW deadlock when loading a texture.

After update to Unity 5.3 We've got a deadlock on iOS. WWW class works fine for simple http requests. But there is a deadlock during loading a texture with WWW class. Probably it's happens because I...

View Article

Native iOS code runs slower with Unity

This is a very specific problem I'm facing when working with a native iOS library and Unity3d. The performance of the library goes down 2-3x times when we integrate with Unity, as compared to when the...

View Article

GIDSignIn.h file not found Xcode

Hi, I am trying to build my ios game on Xcode but each time I build it I get the error GIDSignIn.h file not found. I used Unity 5.3. to develop my game. I am using the Google Play Services which I...

View Article
Browsing all 10823 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>