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Unity not responding on my Mac

Hello, I'm not sure if I posting in the right place but..... I have been working on my project on my Windows PC , I am finally at the point where I can test it on my iPad ,my project is working...

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Achievement Notifications after upgrading to Unity 5.3.1

I'm in the process of upgrading my iOS build from 5.1.3 to 5.3.1, and I noticed that after the upgrade, achievement notifications do not appear in-game when the achievements are satisfied. Is anyone...

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Set "Enable Bitcode" default value when building for iOS

Hi Uniteers, I have switched to XCode Beta version 7.0 Beta 6 and whenever I am building to iOS i have to manually set the "Enable Bitcode" from "ON" to "OFF" otherwise I can't deploy the build. Is...

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Load Scene lose objects

Hello, on unity 5.3.x , tested from 5.3.1 to 5.3.2p1, if you load a scene during ios gameplay something doesn't work. A lot of objects disappear. All is working in 5.2.4 with Application.LoadScene....

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Xcode API and .tbd files

I submitted a PR a while back to the Xcode API. This should allow adding references to .tbd files (new file type added in Xcode 7). The PR is available here:...

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PVRTC with non-POT textures

On iOS, we have different textures that are imported as Sprites, but are non power-of-2 (and don't have square dimensions). I'd like to know: 1. How this affect loading these textures at runtime? and...

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iOS Admob Smart Banner Not Shows.

We are using Prime31 Admob Combo plugin, in Android it works correctly, but in iOS smart banners does not appear, instead normal 320x50 banners appears, even though it setted to smart banber. Unity...

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Device/Screen rotation event?

I want to calculate and cache some variables after a rotation event has occurred. I don't see that in the Unity API. How?

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iTunes Connect upload error with Xcode7.0

hi, I want to know how to fixes it? ERROR ITMS-90474: "Invalid bundle. iPad Multitasking support requires these orientations: 'UIInterfaceOrientationPortrait, UIInterfaceOrientationPortraitUpsideDown,...

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Unity "Save" for tvOS Build is greyed out

Is it too early to start a thread for tvOS? Running Unity 5.3.2p1 and am trying to make a build of my iOS game for tvOS for the first time. I've installed all packages (at least I think I did) and have...

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The script behaviour 'X' could not be instantiated! iOS x64 Unity 5.3.2p1

How to fix this error? Here is full Log: Spoiler: Log Code (CSharp): 2016-02-01 01:56:44.867 oceanmotion[1709:554764] [#303] +[Everyplay initWithDelegate:] initializing 2016-02-01 01:56:44.957...

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Crash when reloading scene.

Crash happens when reloading current scene. It only happens after a lot of loads are done. ( > 5 loads) I've been encountering this problem for more than 2 weeks, and still haven't solved it yet....

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Symlink Unity Libraries in Build settings?

The "Symlink Unity Libraries" checkbox popped up in 3.4, but what does it do if checked? I don't think it's been added to the documentation yet as I couldn't find it anywhere...but if it has, then...

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Display Game Center photo in iOS game

I want to display Game Center photo during game play. I have already written code that authenticate player and its working fine. Now I want to access image of game center account. Please give me some...

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What could break Sprite Packer's Atlases?

For some reason, images that are packed in an Atlas, are not loaded from it, but from the original image? At least that is what the Profiler is showing. I think the original images should not be...

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iOS Player (5.3.2p1) throw exception on System.Enum.toString()

My game throw exception whenever i call toString() from enum variable, only happen on arm 64 bit devices. You can reproduce this by build an run this empty project has only one object which call...

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PVRTC issues

Good morning! I come to you with a very urgent request: Developing an app that is basically an interactive book. This means that there are 1500 pages, each a separate image file, currently imported as...

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xcode errors when building cardboard ios

Here is what I suddenly get when trying to build for cardboard: (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)...

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[BUG] iOS not working at ALL on 5.3.2 patch 1!!!

Hi, I am running the latest Unity patch release on 5.3.2 and I am having a major bug on iOS. When I run the game on iOS the game doesn't even load past the splash screen, it doesn't crash either, it...

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Reset Accelerometer? Is it possible?

Is it possible to access and modify the accelerometer settings from Unity? I just want the user to be able to set up their configuration (based on how they hold the iphone) before the game starts, but...

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