Help package buy
I buy a package from unity assets for Iphone score, but does not work when i publish into the iphone, in unity works. xcode show this message App Transport Security has blocked a cleartext HTTP...
View ArticleAny way to "Reset" the scene?
Hey, all. My current project allows the user to restart the game from the current level if they so wish. The way I expected to do this was to just re-call the scene again, like so: Code (csharp):...
View ArticleNative integration re-initialization
I've integrated Unity into a native iOS application using a combination of these two tutorials. http://www.makethegame.net/unity/add-unity3d-to-native-ios-app-with-unity-5-and-vuforia-4-x/...
View ArticleIL2CPP and HttpWebResponse
Hi ! I have a problem with HttpWebResponse. I can't get the response of my request. The build of my project is OK, but GetResponse() does not work. I tried BeginGetResponse() / EndGetResponse(). It's...
View ArticleIOS 9 issues - black screen on startup
I've just updated to IOS 9 on my test iPad Air2 and iPad3 and now find that any existing Unity IOS app just displays a black screen immediately after launch. I downloaded the latest patch version...
View ArticleHow to Get Type of iOS Device?
Hello, I am trying to resize screen view of my game by getting type of the iOS device. Actually, i only resize it for iPAD devices. But the code i give below doesn't seem to work. When i run the...
View ArticleUnity 5.2 iOS performance issues
I have a 2d game that is nearing completion. I tried upgrading it from Unity 5.1.3p2 to 5.2.0f3 and noticed it was much choppier than before when playing on the device (an iPad 3). So, I made some...
View ArticleUnity Metal seed for OS X 10.11 Preview Build #3
Unity Metal seed for OS X 10.11 Preview Build #3 This pre-release version of Unity contains information that is proprietary to us and our partners and will continue to evolve as it moves towards final...
View ArticleIOs script help.
i have this script, for login a registration. In unity works fine, but publish on Iphone does not work, what could be wrong! Code (CSharp): using UnityEngine; using System.Collections; using...
View Article64bit iOS "does not have an architecture that iPhone 6 can execute." error in...
Hello! I'm not sure why -- this was working yesterday, but all of a sudden I'm getting an error in Xcode when building the project: "APPNAME does not have an architecture that iPhone 6 can execute."...
View ArticleSending bluetooth data through Unity?
Hi, I know theres plugins from prime 31 and stuff, but I wanted to know if this is possible without having to buy a plugin. I basically want to send data from my iPhone to a bluetooth module using...
View Article[5.2.1p3] Mono.Cecil.AssemblyResolutionException UnityEngine.UI.dll
Hi, I am getting this error on Unity 5.2.1p3. Basically, Unity is failing to resolve UnityEngine.UI. Any idea what could be causing this? Thanks. System.Reflection.TargetInvocationException: Exception...
View Articleiphone6 & Unity 4.6.9 SplashScreen Issue
Hi, My game is made for landscape play, I built with a dummy splash screen within Unity. I made sure that Auto rotation is enabled with Landscape Right and Left ticked. Launch screen setting is on...
View ArticleError : Duplicate symbol Z31RegisterStaticallyLinkedModulesv
Hi, everyone, I'm having a weird issue. I'm trying to build a project on iOS through Xcode and this error pops up : duplicate symbol __Z31RegisterStaticallyLinkedModulesv in:...
View ArticleSomeone confirm this bug?
Hello, can anyone please confirm its a bug? My game is ready working fine, its just missing this bug. I tried all the ways of exporting it and nothing works. Its for ios It plays fine inside unity, on...
View ArticletvOS alpha/beta?
Hello. I'm planning to port my Unity game Stick 'Em Up 2 to tvOS as soon as possible, and if there's an alpha or beta of tvOS support in Unity I'd very much like to participate. The game is running on...
View ArticleHow to not support certain iOS devices
Hi! So I made a Halloween game called MonsterBuster (check it out if you'd like https://play.google.com/store/apps/details?id=com.HowWeLife.MonsterBuster) and before announcing it to the public, I want...
View ArticleI broke the Unity splashscreen. Sorry?
Hello everyone! I just tried to do some optimizations on an app that I'm working on and after doing so, the Unity splashscreen is gone, sort of. When I build for iOS, there is still a blueish dark grey...
View ArticleiOS9, Unity5.2, Extreme Random Spikes in Profiler
Hello, We're struggling with an issue. Our game is a fast paced 3D arcade game. When built for iOS, we're experiencing some major hiccups which pause the game for about half a second or even more. That...
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