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Help package buy

I buy a package from unity assets for Iphone score, but does not work when i publish into the iphone, in unity works. xcode show this message App Transport Security has blocked a cleartext HTTP...

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Any way to "Reset" the scene?

Hey, all. My current project allows the user to restart the game from the current level if they so wish. The way I expected to do this was to just re-call the scene again, like so: Code (csharp):...

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Native integration re-initialization

I've integrated Unity into a native iOS application using a combination of these two tutorials. http://www.makethegame.net/unity/add-unity3d-to-native-ios-app-with-unity-5-and-vuforia-4-x/...

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IL2CPP and HttpWebResponse

Hi ! I have a problem with HttpWebResponse. I can't get the response of my request. The build of my project is OK, but GetResponse() does not work. I tried BeginGetResponse() / EndGetResponse(). It's...

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IOS 9 issues - black screen on startup

I've just updated to IOS 9 on my test iPad Air2 and iPad3 and now find that any existing Unity IOS app just displays a black screen immediately after launch. I downloaded the latest patch version...

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How to Get Type of iOS Device?

Hello, I am trying to resize screen view of my game by getting type of the iOS device. Actually, i only resize it for iPAD devices. But the code i give below doesn't seem to work. When i run the...

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Unity 5.2 iOS performance issues

I have a 2d game that is nearing completion. I tried upgrading it from Unity 5.1.3p2 to 5.2.0f3 and noticed it was much choppier than before when playing on the device (an iPad 3). So, I made some...

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Unity Metal seed for OS X 10.11 Preview Build #3

Unity Metal seed for OS X 10.11 Preview Build #3 This pre-release version of Unity contains information that is proprietary to us and our partners and will continue to evolve as it moves towards final...

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IOs script help.

i have this script, for login a registration. In unity works fine, but publish on Iphone does not work, what could be wrong! Code (CSharp): using UnityEngine; using System.Collections; using...

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64bit iOS "does not have an architecture that iPhone 6 can execute." error in...

Hello! I'm not sure why -- this was working yesterday, but all of a sudden I'm getting an error in Xcode when building the project: "APPNAME does not have an architecture that iPhone 6 can execute."...

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Sending bluetooth data through Unity?

Hi, I know theres plugins from prime 31 and stuff, but I wanted to know if this is possible without having to buy a plugin. I basically want to send data from my iPhone to a bluetooth module using...

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GlesHelper.mm:339 error 0x0502 ?

Does anyone recognize this error?

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[5.2.1p3] Mono.Cecil.AssemblyResolutionException UnityEngine.UI.dll

Hi, I am getting this error on Unity 5.2.1p3. Basically, Unity is failing to resolve UnityEngine.UI. Any idea what could be causing this? Thanks. System.Reflection.TargetInvocationException: Exception...

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iphone6 & Unity 4.6.9 SplashScreen Issue

Hi, My game is made for landscape play, I built with a dummy splash screen within Unity. I made sure that Auto rotation is enabled with Landscape Right and Left ticked. Launch screen setting is on...

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Error : Duplicate symbol Z31RegisterStaticallyLinkedModulesv

Hi, everyone, I'm having a weird issue. I'm trying to build a project on iOS through Xcode and this error pops up : duplicate symbol __Z31RegisterStaticallyLinkedModulesv in:...

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Someone confirm this bug?

Hello, can anyone please confirm its a bug? My game is ready working fine, its just missing this bug. I tried all the ways of exporting it and nothing works. Its for ios It plays fine inside unity, on...

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tvOS alpha/beta?

Hello. I'm planning to port my Unity game Stick 'Em Up 2 to tvOS as soon as possible, and if there's an alpha or beta of tvOS support in Unity I'd very much like to participate. The game is running on...

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How to not support certain iOS devices

Hi! So I made a Halloween game called MonsterBuster (check it out if you'd like https://play.google.com/store/apps/details?id=com.HowWeLife.MonsterBuster) and before announcing it to the public, I want...

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I broke the Unity splashscreen. Sorry?

Hello everyone! I just tried to do some optimizations on an app that I'm working on and after doing so, the Unity splashscreen is gone, sort of. When I build for iOS, there is still a blueish dark grey...

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iOS9, Unity5.2, Extreme Random Spikes in Profiler

Hello, We're struggling with an issue. Our game is a fast paced 3D arcade game. When built for iOS, we're experiencing some major hiccups which pause the game for about half a second or even more. That...

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