Problem with getting IOS device token.
I'm trying to use the Unity API get IOS device token to register push notification. The difficulties I found that the UnityEngine.iOS.NotificationServices.deviceToken always throw me null value. When...
View ArticleiOS Build Error - UI API called from background thread /-[UIApplication...
I keeping getting this error and my game doesn’t run when building to my iPad? I am using 5.6.4 and Xcode 9.0. Please advise anyone come across this? Please help. Thank you. UI API called from...
View ArticleCan't export AdHoc build with XCode 9
My project (Unity 2017.1.1) is building okay in XCode 9, but when I try and export an Adhoc build, I get an error saying "The data couldn’t be read because it isn’t in the correct format." Any ideas?
View ArticleNotSupportedException get_HasShutdownStarted - "This icall is not supported...
Hi, I'm getting the following exception from my iOS App: NotSupportedException: /Users/builduser/buildslave/unity/build/External/il2cpp/il2cpp/libil2cpp/icalls/mscorlib/System/Environment.cpp(166) :...
View ArticleiTunes Connect TestFlight "missing Marketing Icon" - Unity 5.6.1p ARkit iOS11...
I've been attempting to use iTunes Connect/TestFlight to test an AR app made w/ Unity version 5.6.1p1 For anyone running into the "Missing Marketing Icon" error... "Missing Marketing Icon - iOS Apps...
View ArticleUnity 2017.1.2 Crash on device with special characters - IOS
When trying to load a prefab or scene that contains special characters in a font the application crashes on device. This occurs with an XCode build. An example of characters that cash the app are...
View Article[BUG] Orientation in Port to XCode
Not a huge deal, but I just set my orientation (for iOS port from Unity to Xcode) as Landscape Right. Xcode, picked it up as Landscape Left.
View ArticleAdd iPhone X Screen Layout in Unity Editor!
Well, im sure many of you updating their game to support the iPhone X layout, and there are many ways but this is what I do to quick things up and know how to position my UI in the iPhone X… 1- Add...
View ArticleLarge overhead using OnRenderImage or Graphics.Blit
We use Graphics.Blit to simply copy the frame buffer to a texture. I noticed that adding OnRenderImage Graphics.Blit can reduce my framerate 20-30fps on high res iPad devices. On my iphone 5s it is...
View ArticleCheck for ARKit support
Is there a good way to check if an arbitrary iOS device supports ARKit? I've looked through UnityARSessionNativeInterface and couldn't see anything really obvious; for now, I'm using the following:...
View Article[SOLVED] GameObject.Find doesn't work
Hey guys, I'm hoping you can help me with this problem. I've been writing the code for our game for the last 2 months, and in that time, I've completely avoided using GameObject.Find, because I've...
View ArticleHow can i trigger ios permission requests at beginning of app
So basicly the app requests for two permissions, for camera and access to photo library. The camera is an AR camera, i can trigger that by having a scene with the camera in it and load it at the...
View ArticleUnity Web Request - Unknown Error
Hello, I was wondering if anyone has seen this issue in Unity 2017.1.2. When UnityWebRequest gets essentially a 401 response on iOS, NSURLConnection errors with a -1012 error code. However, when it...
View ArticleiOS skip permission dialog on startup
Is there a way to skip the iOS permission dialog on startup of Unity3d application? I need to ask for the permission only when it is really needed. I need camera permission, but only when user wants to...
View ArticleCannot show local notification when app is in background (iOS 11)
Hello everyone. I'm struggling to make a local notification while app is running in background with NotificationServices. Can anyone help please? I'm making an app that works with bluetooth device, and...
View ArticleCreate iOS Build for iOS 11 with Unity 5.5.4p5
Is the iOS 11 SDK usable with the current Unity Build in 5.5.4p5 ? I tried an empty project with a spinning cube and xcode still spits out the following errors: UnityMetalSupport.h:20:20: error:...
View ArticleSplash Screen / LaunchImage problem
Hi there, So I was getting our game up to speed with the iPhone X, fixing the aspect ration and launch screens etc. And the problem I'm having is, when running it in the simulator, when the game first...
View ArticleSplash Screen problem(probably caching issue)
Hi there, So I was getting our game up to speed with the iPhone X, fixing the aspect ration and launch screens etc. And the problem I'm having is, when running it in the simulator, when the game first...
View ArticleUnity as a module inside a Swift 4 project?
Hello, I need to integrate a Unity (2017.2.0b2.) project inside a Swift 4 - project under Xcode 9, and swap between these, call functions back and forth. I cannot be the first one doing this, so I am...
View ArticleProblem with "Add iCloud Containers to you App ID"
Hi guys! I just have this error in latest version of xcode. I have compiled without problems in early version. I got Include CloudKit support in developper account in this game What should i do right now?
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