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Guys I need your help to test this scene in a real iphone device.

Hi, One month ago I had the opportunity to test my game on a real iphone, but now I can't because the iphone I had broke. I need to test only the lighting because I don't know how it appears now. I am...

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Frozen while converting managed assemblies to C++ (iOS)

https://forum.unity.com/threads/frozen-while-converting-managed-assemblies-to-c-ios.499064/

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-lGTMSessionFetcher 'library not found' during XCode compilation of Unity App...

Here's the error. ld: library not found for -lGTMSessionFetcher clang: error: linker command failed with exit code 1 (use -v to see invocation) Any ideas?

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is Unity support XCode 9?

May i know that if current version of Unity Support XCode 9? It seems like i face quite a lot of issue when dealing with XCode 9 right now. Thank you.

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Build iOS version with Xcode

I have got this error : Failed to create provisioning profile. There are no devices registered in your account on the developer website. Plug in and select a device to have Xcode register it. Someone...

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Handheld PlayFullScreenMovie unexpected behaviour

My code looks like this: Code (csharp):       void PlayVideo(string videoPath){         StartCoroutine( PlayVideoCoroutine(videoPath) );     }         protected IEnumerator PlayVideoCoroutine(string...

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PC Project to iOS

Hey guys, Sorry I'm new here, and don't have a lot of experience with unity. Currently I have a developer who is building an app on visual studio for the PC, but we want to port a mobile version of it...

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iOS Splash Screen Colour

When using a custom Unity Splash Animation Image on iOS (Pro License), Unity generates ios builtin LaunchImages with a plain black background. That's not terrible (it's good enough for Clash Of Clans),...

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The Secret to Great Terrain on Mobile

Hey I was looking at your game you made (the massive open world one) And was curious, how did you make it where it's literally massive without performance killing the machine? A few people messaged me...

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Flicking, Shooting, Throwing, Tossing, Lobbing, Slicing script.

Hi everyone, We've recently completed our first mini game using Unity for iOS. It was a basketball (think papertoss) like game where you had to throw the ball in certain buckets and score points. I...

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Preparing your app for the iPhone X

It seems like the perfect way to do this would be with the simulator. Has anyone got this working yet? I am getting compilation errors in Xcode and cannot deploy to the iOS simulator on an empty pjt.

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iOS Developer Team ID how does it work?

Hi, I can't figure out how this property works in the PlayerSettings. I tried setting it to the main email address, no luck. I tried the admin's name (first and last) no luck. What do you put in there?

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Line numbers not showing up in Xcode Console

Whenever I get an exception in Xcode/iOS, it never tells me what line of my C# script the error occurred on making it very difficult to debug. Is there a way to enable this feature?

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iOS crash in UIKit on main thread

Hello all. We have been experiencing a crash that we have not been able to track down since the launch of our iOS app on the Apple App Store. iTunes Connect lists a very high rate of crashes for our...

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Can't export AdHoc build with XCode 9

My project (Unity 2017.1.1) is building okay in XCode 9, but when I try and export an Adhoc build, I get an error saying "The data couldn’t be read because it isn’t in the correct format." Any ideas?

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Unity iPhone Apps in the Store - List Yours Here

Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.

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iOS 11 how to avoid conflicts with system gestures at screen edges?

Apple has changed the way they handle gestures at the screen edges in iOS 11. Hiding the status bar in iOS 11 no longer causes the system to guess that you want to defer the system gestures. To keep...

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Replay Kit Permissions?

Hi, I'm just getting into how to use replayKit and most of it seems straightforward. There are a couple of details I couldn't find documentation on though. Here's the issue, I'm recording short clips,...

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Unity 2017.1 and Facebook 7.10.0 login problems

Recently upgraded to Unity 2017.1 and Facebook 7.10.0. My facebook login no longer works. I see print outs in XCode that the facebook sdk is initializing correctly. I make the call to login and I never...

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Unsupported URL Assetbundle on iOS (working on Android)

Hi all, I am making an app that downloads an Assetbundle from my server at the beginning containing a scene that is the actual game. It is working just fine on Android and Editor, but it is not working...

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