Unicode symbols and iOS 9.0
Hi Everyone, we would like to share that for applications that are built with older Unity versions and rely on system fonts some Unicode characters might not render correctly on iOS 9.0. Recently we...
View ArticleIL2CPP armv7_64 runtime Crash on IL2CPP init
I'm trying to do some code inject postprocess in Assembly-CSharp.dll. I have check it worked in Win/Android/ios(mono). But when I try this in ios(IL2CPP), I always got a exception "EXC_BAD_ACCESS" just...
View Articlecan't build to ios , Fatal error in Mono CIL Linker and Problem with...
Hi in my game this message appear when i produce to iphone !! are the some solution for this problem ?? i run patch 5.2.1 p3 , and problem still appear !! i change Api level in player setting to .NET 2...
View ArticleHow to build your project for iOS .
When ever i keep clicking build and run i get "Error building Player: KeyNotFoundException: The given key was not present in the dictionary." However i couldn't find anything about keys is player...
View ArticleUnity xcode plugin has not current Xcode in its compatibility list
What I'm doing is to call a function in objective c++ library from Unity. I found a great tutorial at the link below http://okita.com/Unity/2015/08/making-an-ios-plugin/ but when I try to build the...
View ArticleHow can we show an specific Leaderboard in GameCenter?
When we try to show an specific Leaderboard in GameCenter, it always shows the default Leaderboard (specified in the GameCenter Manager of the App). In detail: Let's say we have 2 different...
View ArticleMultiple managers are loaded of type: GraphicsSettings
Hi, I'm building my game for iOS and I'm seeing this appear in the output, which I haven't noticed before. I get these errors all the time, I've tried deleting my obj folder and library, during build...
View Articleil2cpp compilation bug in 5.2.1p3
Hi! I have a very strange bug with compilation on iOS in latest Unity version (5.2.1p3) I described it here: http://answers.unity3d.com/questions/1080860/weird-bug-with-ios-compilation-on-521p3.html My...
View ArticleIs PVRTC really the only sprite compression option?
I must be missing something here. It seems that the only compression option I have for iOS is PVRTC, which looks so bad it is not usable. Is this my only compression option? The sprite is not POT but...
View ArticleiOS game delivery to reviewers
Hello, Can someone share the knowledge on how to deliver iOS game to bloggers and reviewers before the game is officially listed on app store? Should I just add them as external reviewers of the game...
View ArticleiOS9 + 4.6.8p4 SplashScreen Issue
Hi, My game is made for landscape play, I built with a dummy splash screen within Unity. I made sure that Auto rotation is enabled with Landscape Right and Left ticked. Launch screen setting is on...
View ArticleLogin help.
I have a script for registration and login, but in the iphone app, the buttons works, but the script does not work, what can be? here is the script. Code (CSharp): using UnityEngine; using...
View ArticlePVRTC difference Unity 5 and Unity 4.6.3
Hi We have some issue with PVRTC compression with Unity5. Same file on same Mac with same compression is ok with Unity 4.6.3 Have you any idea ? Best View attachment 129430 View attachment 129431
View Articlescript Login help.
I have a script for registration and login, but in the iphone app, the buttons works, but the script does not work, what can be? here is the script. Code (CSharp): using UnityEngine; using...
View ArticleWhy does app uses more memory in iPad 2 than in iPad Air?
I've got an app that's pushing the limits of memory on iPad 2 -- it uses about 230mb, which is too much and I need to reduce it. However, when I put the same build on an iPad Air, uses 200mb of memory....
View ArticleiOS 8 touch area radius
Hi Since iOS 8 you can use the radius of touch points, so pressing lightly with one finger will produce small radius, put pushing down big thumb or palm of your hand would produce a different result....
View Article3d touch support
Hello, I believe most of us have seen the keynote yesterday. The question is for unity devs - when could we expect 3d touch api exposed in unity? That brings whole new level of interaction for games.
View ArticleDevice/Screen rotation event?
I want to calculate and cache some variables after a rotation event has occurred. I don't see that in the Unity API. How?
View ArticleUnity 5.2 iOS performance issues
I have a 2d game that is nearing completion. I tried upgrading it from Unity 5.1.3p2 to 5.2.0f3 and noticed it was much choppier than before when playing on the device (an iPad 3). So, I made some...
View ArticleLost on how to publish for iOS
Someone please help me. I have already published to Android and just want to publish to iOS so i can start marketing. I have spent several hours trying to understand how to publish my app to the app...
View Article