Unity 2017.1 and Facebook 7.10.0 login problems
Recently upgraded to Unity 2017.1 and Facebook 7.10.0. My facebook login no longer works. I see print outs in XCode that the facebook sdk is initializing correctly. I make the call to login and I never...
View ArticlePlayer Data Archive Not Found and Other Errors
This is a project started in an older version of Unity and recently updated and finished. Works fine in the Editor, but crashes on iOS on launch. It hung my iPad, so I had to take a picture of the...
View ArticleOldest version of Unity which is still compatible to current App Store rules?
I want to update a really old app (from 2011) – to avoid running into to much problems I want to use the oldest possible version of Unity which won’t cause a reject by Apple when submitting to the App...
View ArticleWWW not working on iOS
Hi all, My game requires an internet connection, so I have a class that at regular intervals, uses the WWW class to request a page from my website. If there's no error returned then the game has a...
View ArticleUnity AppController subclassing.
So in 4.2 there is this release note: iOS: Improved support for AppController subclassing and unity view integration with native UI. I am someone who pretty much hacked the AppController like two years...
View ArticleProperly determine iOS version
hey, I am stuck a bit in determining when user has operating system below 11. https://docs.unity3d.com/ScriptReference/iOS.Device-systemVersion.html this returns me a string, which I convert to float,...
View ArticleAndroid (Admob Plugin + Google Play Game Plugin) doesn't work together
Hey everyone, We are some people that try to get Admob (Ads) and Google Play Game Service (Leaderboard) to work together and we are getting a lot of errors... How to reproduce: 1- Import...
View Article"Login with facebook" and "login with twitter" for ios app in unity3d.
Hi friends, I m new to unity 3d and i m developing ios application in unity3d. I want to implement "Login with Facebook" and "Login with Twitter" functionality in my app. I want to verify user...
View ArticleUnity 5.0.3f2 il2cpp problem: Attempting to call method...
I updated yesterday to 5.0.3 in the hopes this would fix all my code generation problems with 5.0.1. Thankfully it DID fix most of them, but this one still remains. I believe the problem is occurring...
View ArticleAdmob Intersertial Memory Leak
I'm showing a full screen admob ad in my game. Every time the ad shows, memory increases. After three to four ad views, the game will crash. We're using the ondestroy function but the memory leak still...
View ArticleiOS App Never Asks for Microphone Permissions
Hi, I'm struggling to get my app to gain microphone permissions. Once compiled and installed on an iPhone, it never asks the user for microphone access. Obviously, I therefore dont get any sound to my...
View ArticleBlack screen before splash screen
I'm getting a black screen before the splash screen when deploying builds to iOS (using Unity Pro and a custom splash screen). I could have sworn that this hasn't always happened, but to be honest now...
View ArticleObfuscate the generate .cpp files
In the Xcode build, I see a folder named il2ccpp_output and there are .cpp files in it. I want to obfuscate those files and also if possible obfuscate the .mm files created in the folder named classes....
View ArticleProblem with Sticker Extension icons not working
I'm using PBXProject.AddAppExtension in my Post build process to add my sticker extension to my final Xcode project but I've hit a dead end with the sticker icons assets. With the extension in Xcode,...
View ArticledeviceUniqueIdentifier Changing on App Update
Hi, We are finding that a number of users have their deviceUniqueIdentifier change upon updating our game through the App Store. We have a sample size of 5 million users for this app, and each time we...
View ArticleBig Performance Hit With Particles on iOS
I have a scene with one particle effect, a waterfall, with an emission rate of 120. In the Editor on MacOS, whether or not the particles are in frame or not has no effect on frame rate. However on iOS,...
View Article[iOS11] Thai text won't display anymore
No matter what fonts we used (ex. Arial), the Thai text won't display correctly on iOS11 (Unity 5.5.1p4, 5.5.4p3, 5.6.3p1). P.S. Everything was fine before iOS11 Please help~~
View Articlexcodeapi for adding Sticker extensions
Hello all, My company would like to add stickers and an iMessage app extension to our Unity3D game. Since we use automated build processes several times a day to build to iOS, we are constantly...
View ArticleUnity iPhone Apps in the Store - List Yours Here
Hey everyone, I thought it would be useful for everyone to post the name of their Unity iPhone apps that are live in the AppStore in this thread so we can all go and sample the goodness. So post away.
View ArticleOldest version of Unity which is still compatible to current App Store rules?
I want to update a really old app (from 2011) – to avoid running into too much problems I want to use the oldest possible version of Unity which won’t cause a reject by Apple when submitting the App to...
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