OnCollisionEnter() not always firing?
Is it normal for OnCollisionEnter() to not register sometimes? I have my objects change color and output debug text when the OnCollisionEnter() function is called and I have noticed that the system...
View ArticleUnity iOS Build linker error
I am developing my iOS game and stuck on a linker error. I tried to search but could not see any post to solve my problem. I am using google ads, google play services, Facebook integration. I have this...
View ArticleLandscape orientation autorotation not working
I'm trying to support both types of landscape orientation (no portrait) for an iPhone app. The relevant player settings are as follows: View attachment 243276 I thought this alone ought to be enough,...
View ArticledeviceUniqueIdentifier Changing on App Update
Hi, We are finding that a number of users have their deviceUniqueIdentifier change upon updating our game through the App Store. We have a sample size of 5 million users for this app, and each time we...
View ArticleCoreML examples.
Hello All. iOS introduces some nice new tech for mobile. https://developer.apple.com/machine-learning/ I have made a suggestion on Unity Feedback to get simple CoreML integration like the recent ARKit....
View Articleplayer collision with floor
Hi, I'm having trouble with my model colliding with the ground, it just goes right through it instead. Any help is appreciated, thanks!
View ArticleiOS UnityReportWWWReceivedData crash
Hey, We're seeing this crash below semi frequently in our game built with Unity 5.1.1p1, IL2CPP, and universal ARM v7/64-bit. I think this is a bug that happens some times when using the WWW class....
View ArticleVariant map for iOS app slicing — missing?
The only comprehensive guide for implementing iOS App Slicing is http://blogs.unity3d.com/2015/12/28/optimizing-ios-app-size-with-resource-slicing/ which I find limited and outdated. There's a sample...
View ArticleColor. Matching Mac vs iPhone Displays
Hi there, In testing I have noticed a major difference in display colour, intensity in my iMac vs iPhone. The iPhone, presents a much stronger more saturated version of the iMac. I flipped thru all the...
View Article[SOLVED] Xcode linker error (UnityPurchasing.0) when building for tv OS 10.1
Trying to build for Apple TV (tvOS 10.1) from Unity 5.5.0p4 using XCode 8.2.1 with Unity Purchasing enabled and I'm getting the following linker error, apparently related to Unity Purchasing. Any help...
View ArticlePurchasing: the name StandardPurchasingModule does not exist in current context.
Code (CSharp): using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Purchasing; // Deriving the Purchaser class from IStoreListener enables it to receive messages...
View ArticleStuttering issue on Unity 4.2
Hi, I have recently upgraded my project (Traffic Racer) from Unity 3.5 to Unity 4.2 and published an update to the App Store. Then, I started to receive lots of complains about the performance. I...
View ArticleMultiple Box Colliders vs. Mesh Collider
Hello, I'm currently making a coin game and I'm having a problem with my Physics.Simulate since it causes lag from time to time. Would using multiple box colliders to outline a coin be more expensive...
View ArticleIOS WWW Crash (Multithreading WWW issue?)
Receiving significant amount of crashes from our users when WWW downloading. (It appears it may be running WWW on multiple threads in each case). This is on iOS, multiple OS versions crashing. We are...
View ArticleRealtime shadows on iOS with Unity4 Pro????
When running on iPad, my realtime shadows are missing. Are realtime shadows not supported on iOS, even with Unity4 Pro? This page indicates "no shadows on iOS" but I thought this was changing with...
View Article[iOS11] Thai text won't display anymore
No matter what fonts we used (ex. Arial), the Thai text won't display correctly on iOS11 (Unity 5.5.1p4). P.S. Everything is fined before iOS11 Please help~~
View ArticleiOS 11 Screen Capture not working on Unity builds.
Has anyone else noticed this? iOS 11 fails to screen record apps made with Unity targeting iOS 11.
View Articleios development in Windows?
Is making apps on a windows machine for ios and android at the same time possible with unity/?
View ArticleProblems recording screen in landscape (IOS 11)
Anyone having problems recording in Landscape with the Screen Recorder?? From last update of ios11 the saved video gets frozen if i record in landscape. If i record in portrait the screen recorder...
View Articleil2cpp.exe error
I'm getting this error when trying to build with il2cpp: "il2cpp.exe did not run properly!" Alsgo getting an error related to google play(i have google play plugin for the android version): "IL2CPP...
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