Xcode linker error lists methods that should exist
I posted on Unity Answers about this but I thought I would post here as well. http://answers.unity3d.com/questions/1384974/xcode-linker-error-lists-methods-that-should-exist.html I'm getting weird...
View ArticleCalling UnitySendMessage from background thread
Is it possible to execute UnitySendMessage while being in background (e.g. by pressing Home button) and have corresponding Unity function called right away? What I am experiencing is that my calls are...
View ArticleIttermittent crashes on IOS due to Heap corruption
Okay, so this one is causing us to pull our hair out, and causing a poor user experience for about 1/20 of our users. These are only happening on IOS Essentially we are seeing random intermittent...
View ArticleXcode error "apple match-o linker (id) error
Hi guy I am trying to publish app on IOS and get that error. Can anyone help me?
View ArticleHow to send a 'byte[]' argument in Native Plugin ??
Hi, I have a problem about iOS native plugin. I wanna send byte[] value to native code. But, I don't know how to make native method. I make a plugin method like this. Code (csharp): Â [DllImport...
View ArticleReloading scenes
When I reload a scene, I get a Null Reference Exception which I am tracking down. But I thought when Application.LoadLevel executes it destroys the current scene, so can't I then reload the scene as if...
View ArticleWhen to move a project to IOS (2017, Unity 5+)?
I have nearly completed my game. I have a working development version on IOS and Android. I am in the process of adding ad mediation, which is most likely my final step before I consider the game...
View ArticleReplay Kit in iOS 11
Replaykit appears to fail on iOS 11. It requests permission to record, then nothing happens. Everything works fine in iOS 10. Any idea why this happens?
View ArticleTutorial: GameCenter Leaderboards in 5 minutes! (for intermediate/advanced...
This is assuming you already have your GameCenter activated for your game at developer.apple.com, and never did this, or first time trying out Unity's Social API and could use a quick 5 minute...
View ArticleTLS Allocator ALLOC_TEMP_THREAD... iOS builds
so, there's a ton of these floating around... just started with 5.6.2p4 for me (never had this in 5.4.x) TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed...
View Articlelinker error building with xcode 7.3.1 (invalid bitcode version 800.0.42.1_0)
I get this linker error when I attempt to build using xcode 7.3.1.. do I need to update xcode? if so.. what is the minimum version needed for Unity 5.6.x (i'm on 5.6.2p4) invalid bitcode version...
View Article"Promoting In-App Purchases?" [ios 11 beta]
Trying to dig up some info regarding this, as I was prompted by my publisher to look into it: https://developer.apple.com/app-store/promoting-in-app-purchases/ It's a new beta feature in iOS 11 that...
View ArticleInput Field behaviour on iOS
Hi, I noticed that in the editor an input field that has been used before (and therefore has some text in it) when clicked on again will automatically select all that text. I can then either start...
View ArticleUsing these methods make your app receive more positive app reviews
Hi friends, as we all know that positive app reviews play a vital role in app store optimization. If you want your app get more downloads, it can not achieve without the help of positive app reviews....
View ArticleError when building
I have this error IOException: Failed to Copy File / Directory from '/Applications/Unity iPhone/Unity iPhone.app/Contents/Frameworks/MonoiPhone.framework/mscorlib.dll' to...
View ArticleMissing required icon file
Hi, i have the following error when i'm trying to upload my ipa to itunes connect : ERROR ITMS-90023: "Missing required icon file. The bundle does not contain an app icon for iPad of exactly '167x167'...
View ArticleUnity and macOS 10.13 (High Sierra)
We are aware of some issues with Unity and macOS 10.13 (High Sierra) beta 1 release. We recommend waiting before updating to this macOS version until we finish investigating reported issues, one of...
View ArticleAsset Bundle to be uploaded for Apple Tv required, Please help urgently
Hello Friends, We are trying to upload a game with more then 200 mb in size, its almost 900 mb, present file size limit in Apple Tv is 200 MB, So we have done everything to create asset bundle, and...
View ArticleiOS framework addition failed due to a Cocoapods installation failure.
I've been trying to build my Unity game to iOS with Admob, Unity IAP, and Firebase Analytics. Unity Version: 5.6.2f1 Personal After importing all the packages, putting the GoogleMobileAds.framework in...
View ArticleStop Motion App
Hi. I'm looking for a bit of strategy help on a project for iOS iPad. I need to create a Stop Motion Studio app. It's fairly simple: 1) Take snapshots 2) Play the snapshots back a 10-15 fps. I've...
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