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MFI Controller Mapping In Editor vs Device

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I've been implementing controller support for my game.

With an MFI controller connected to Mac running unity 4.6 it seem like the mapping is different, the yAxis on the the thumb sticks are inverted on IOS compared to the editor. Up gives me -1 on device while +1 in editor. Also testing the button mapping, it doesn't seem to work in editor but it does on device i.e button 14 for "A".

I guess there could be many reasons for this outside unity such as mfi support on mac..something weird in...

MFI Controller Mapping In Editor vs Device

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