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iOS 9.1 and 9.2 crash with Unity 4.6.8p3

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hello i am seeing a crash bug for my game only on ios 9.1 and 9.2. we are using Unity 4.6.8p3 (we can upgrade within the 4.X series but we can not upgrade to the 5.X series)
when the game crashes the symbolized crash file is inside of unity code and none of the functions on the stack or ones that are internal to the game.

Has anyone seen this crash before and could recommend a solution?

call stack
----
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 MyApp...

iOS 9.1 and 9.2 crash with Unity 4.6.8p3

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