When trying to build to iOS with the latest Unity 5.2.1p3 patch, the build fails in Xcode with the following error:
clang: error: invalid deployment target for -stdlib=libc++ (requires iOS 5.0 or later)
It will fail with that when trying to build with iOS target 8.2, 8.3, 8.4, and 9.0. If you walk your target back to 8.1, it will work.
Reporting this mainly to alert Unity and/or see if anyone else is running into this.
clang: error: invalid deployment target for -stdlib=libc++ (requires iOS 5.0 or later)
It will fail with that when trying to build with iOS target 8.2, 8.3, 8.4, and 9.0. If you walk your target back to 8.1, it will work.
Reporting this mainly to alert Unity and/or see if anyone else is running into this.