Rendering a few sprites in a scroll rect on my iPad 2 mini and I cannot get 60fps - in fact rendering is taking 23ms according to the internal profiler.
The scene has only a background sprite and a few small sprites in a scroll rect. It's 7 draw calls with 70 triangles total.
Unity 5.2.2 (but has been this slow for a while).
Can anyone take a look at my bug report (#739845) with project?
View attachment 159714
View attachment 159712
View attachment 159713
The scene has only a background sprite and a few small sprites in a scroll rect. It's 7 draw calls with 70 triangles total.
Unity 5.2.2 (but has been this slow for a while).
Can anyone take a look at my bug report (#739845) with project?
View attachment 159714
View attachment 159712
View attachment 159713