We're having a problem getting builds with Unity 2017.2.0p1 on iOS launching without Metal crashes. Is anyone experiencing crashes like this at launch? Any ideas what might be causing it?
We've had problems with Metal before with MSAA and other stuff but so far I haven't managed to track this crash down.
Crash with 2x antialiasing enabled;
iOS Metal crash at launch
We've had problems with Metal before with MSAA and other stuff but so far I haven't managed to track this crash down.
Crash with 2x antialiasing enabled;